Theme - The Kingmaker's Army

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This theme force is used to field the forces hired by Magnus to overthrow the throne of Cygnar.

Theme Rules[edit]

Theme Force Restrictions[edit]

Army can only include Mercenary models from the following list:

Theme Force Bonuses[edit]

  • Gain access to the Cygnar units listed above. These units count as Mercenary models when taken in this theme.
  • Free solo(s), the bigger the game the more free solos.
  • Warrior model/units gain Feign Death. (Feign Death - While knocked down this model can't be targetted by shooting or spells.)
  • Greygore & Boomhowlers gains Ambush. (Ambush - This unit may choose not to deploy normally, and instead be deployed completely within 3" of the edge of the board on any turn after the first. )


Thoughts on this Theme Force[edit]

There are two basic and effective approaches to this theme force:

  • The Steelhead Batallion - Stannis Brocker gets included for free.
  • Taking a couple of tough units and giving them Feign Death. Most notably Boomhowler's and the Trencher Infantry. And getting either Kell Bailoch or Orin Midwinter for free as a nice bonus.

Damiano clearly likes steelheads with a few bonus points to spend on steelheads. (Sgt. Nick giving a number of them Tough is just a nice bonus). Magnus the Warlord finds this a fluffy and effective list - with Orin and Kell for free (or Stannis) making up for the limited options as he force-feeds the enemy his unyielding battlegroup. Bart and Magnus the Traitor find few bonusses other than the to hit buffs from the Rangers however (although that's well worth having), and Drake MacBain can use this effectively but has better models to feat on normally.

While it takes some doing, putting Snipe on a full unit of long gunners through Magnus 1 can mean two range 18 power 20 shots coming down rang every turn.

Other[edit]

Rules Clarifications[edit]

  • The Kingmaker's Army
    • Rangers can be included in Kingmakers. The NQ preview had an error. (Infernal Ruling)


Rules Clarification : Theme Forces    (Edit)

  • Bonus - Upkeeps already in play
    • Theme Forces that let warcasters/warlocks start the game with upkeeps already in play don't grant this benefit to Battlegroup Controllers (Journeymen and Lesser Warlock solos); because they are not warcasters/warlocks respectively.
  • Bonus - One [X] gains [Y]
    • If you need to choose which models get your theme bonus, then you do this choice after deployment. (Infernal Ruling)
    • An example is how Winter Guard Kommand gives Advance Move to one-warjack-of-your-choice-per-WG-unit.
      • In comparison, Destruction Initiative gives all Servitors the Shield Guard ability so you don't need to "make" a choice.
    • You should still write on your army list how many of these bonuses you get to hand out, though, so your opponent can clearly see. (Infernal Ruling)
      • ie at the bottom of your list, you'd write "3 warjacks gain Advance Move" but you don't need to state which three are going to get the bonus.
  • Theme Forces, free models, and Specialists in Steamroller
    • Placeholder.
  • Specific Themes
    • Refer to each theme to see if there is anything totally specific to that theme.

Rules Clarification : Feign Death      (Edit)

  • "Cannot be targeted" is not the same as "cannot be hit". You can still be hit by AOEs, Sprays, etc that target someone else.
  • You cannot use Gunfighter vs models Feigning Death, because Gunfighter is still a ranged attack.
  • However, you can use Point Blank, because that lets the attacker make a melee attack with a ranged weapon.

Rules Clarification : Ambush      (Edit)

  • Whether a model/unit is going to use Ambush or not needs to be declared before either player begins deploying models.

Models in this Theme Force[edit]

Refer to Category: The Kingmaker's Army

Other themes[edit]

Theme Forces (Edit)
Cryx The Ghost Fleet - Infernal Machines (Edit)
Cygnar Storm Division - Heavy Metal - Sons of the Tempest (Edit)
Khador Winter Guard Kommand - Legion of Steel - Jaws of the Wolf (Edit)
Protectorate of Menoth The Creator's Might - Guardians of the Temple - Exemplar Interdiction (Edit)
Retribution of Scyrah Forges of War - Defenders of Ios - Shadows of the Retribution (Edit)
Mercenaries Hammer Strike - The Kingmaker's Army - Operating Theater (Edit)
Convergence of Cyriss Destruction Initiative (Edit)
 
Circle Orboros The Bones of Orboros - The Devourer's Host - The Wild Hunt (Edit)
Legion of Everblight Ravens of War - Children of the Dragon - Oracles of Annihilation (Edit)
Skorne Winds of Death (Edit)
Trollbloods Band of Heroes - Power of Dhunia (Edit)
Minions The Blindwater Congregation - The Thornfall Alliance (Edit)
Grymkin Dark Menagerie - Bump in the Night (Edit)