Theme - Heavy Metal
Although Cygnar generally prefers a combined-arms approach to conflict, when its advanced warjacks are massed on the field under the control of a skilled warcaster, they are a match for any enemy. Such large, selfsufficient battlegroups are typically deployed to besiege fixed positions or to meet concentrations of enemy armor and heavy infantry on the battlefield. Where Cygnar faces deeply entrenched or armored foes, the tread of its mighty machines shakes the earth and its storm technology blackens the sky.
- 1 Theme Rules
- 2 Thoughts on this Theme Force
- 3 Other
Theme Force Restrictions
A Heavy Metal army can only include models from the following list:
|Allowed models|| Which includes |
Last updated 2017.09
|Cygnar warcasters||Too many to bother listing|
| Cygnar non-character warjacks
||Too many to bother listing|
|The following character warjacks|
|Sword Knight models/units|
|Solos with the Battlegroup Controller ability|
|Solos with Partisan [Cygnar]|
|Cygnar Battle Engines|
|The following specific models|
|Up to one Mercenary unit and one Mercenary battle engine||Too many to bother listing|
Theme Force Bonuses
- You may include one Mercenary unit and one Mercenary battle engine that will work for Cygnar.
- These models can be included even if they have the Partisan [Cygnar] rule.
- Mercenary units in this army can include attachments.
- For every full 30 points of Cygnar warjacks and/or Cygnar battle engines in this army, you can add one Cygnar CA or Cygnar solo to the army free of cost.
- Cygnar solos and Mechanik units in this army gain Reposition [3"] (Reposition [3"] - At the end of an activation in which it did not run or fail a charge, this model can advance up to 3", then its activation ends.).
- Your deployment is extended 2" forward.
2017.09 Themeopocalypse Errata
- Gained access to Long Gunners, Precursors, and Partisan solos
- The free points limit was increased to 30 (from 25)
Thoughts on this Theme Force
Please feel free to update the article and remove this warning.
Theme - Heavy Metal in a nutshell
It's all about the Warjacks, so if you want to get the most from this Theme Force, you should start by looking at Cygnar's main battlegroup Warcasters:
- Captain Allison Jakes - speed and fast melee hit and run
- Captain E. Dominic Darius - brawl and win the attrition game
- Captain Kara Sloan - shoot the enemy to pieces
- Caine's Hellslinger - deploy every Charger you can
- Captain Jeremiah Kraye - Run and Gun shooter
- Artificer General Nemo & Storm Chaser Finch - fully loading an electrical battle group
- Commander Coleman Stryker - Double Stormwall, on feat turn you press the issue of two practically unkillable colossals at armor 27 with Arcane shield (2 instances of Arcane Shield with the Journeyman).
It is probably worth spending 90 points on jacks to benefit from 3 free solos for this list. This means that you will in all likelihood eschew infantry units entirely. You will suffer in terms of scenario play but many casters can crank their warjacks to the point where this loss becomes worth it. With three free solos, look over the options available to you.
- Squire Being an expensive 5 point model you can take for free is pretty awesome.
- Captain Arlan Strangewayes Between power up and arcane reinforcement, he becomes invaluable. This also allows you to equip the healing objective in scenarios that permit.
- Lieutenant Allison Jakes Some warcasters like Kara Sloan or Caine3 are going to run Battlegroups almost entirely formed of ranged warjacks. Having Jakes run a Hammersmith to unjam anyone who tries to close the line with your primarily shooting army is a good way to perhaps buy yourself another turn of shooting.
- Journeyman Warcaster This is an almost mandatory unit to take. Since warjacks are typically high armor, an arcane shield will be extremely useful. Let him run a Hunter or a Charger. If you are running a shooty list of fragile jacks and you want your shooty lights in your Battlegroup, consider giving him a cheap Sentinel instead to shield guard your valuable models.
- The Trencher Warcaster Lieutenant allows you to be awash with focus if you really want to be. He can fully fuel a couple of Chargers, cast Fire Group and stay relatively safe thanks to his 8" control range and Dig In.
Combos & Synergies
- Kraye can have any heavy Warjack on the halfway line on turn 1 if you opt to go 2nd through trampling and repositioning.
- And with this theme you can have nearly every single model you take making use of Reposition.
- Sword Knights have Flank and you can bring many Warjacks.
- They're a good pick for Major Beth Maddox due to the interaction between Defensive Line and Tough granted by Dauntless Resolve.
- Stryker2 brings Positive Charge to the party. With enough targets for that spell, the knights can be throwing out the equivalent of MAT10 P+S12 weaponmaster attacks thanks to Flank. Deceleration also goes some way to making them more resilient on the way in. If you can combine that with his feat, they will cause a lot of damage.
Drawbacks & Downsides
- Perhaps the biggest downside to Heavy Metal is how well it plays in Steamroller 2017 scenarios. With a tendency towards maximising free solos, you don't tend to see many units. And with the units (Sword Knights, Precursor Knights) available generally considered to be weak outside of one or two Warcasters, many players only crowbar in a unit of Mechaniks of some description.
- With the points required to get a free solo increased to 30, there is a little more room to add in a frontline unit. However, with the theme's strengths being in its Warjacks, Battle Engines and Solos, those units would only really be seen with those who prefer a softer playstyle.
- Warjacks that synergise with other models, such as the Stormclad with Storm Knights, are less efficient than they can be.
- Character Warjacks are restricted to armies with the Warcaster they share a bond with.
- For example, no Thorn for any old Warcaster who isn't a Haley...
- You can still take Thunderhead
- If you're bringing ranged Warjacks, you have very little to improve your chances to hit besides what your Warcaster brings.
Tricks & Tips
- A predominantly lightning-immune Heavy Metal list can be a good counter in most Cygnar mirror-matches, particularly against Storm Division.
- Some options, such as the Stormwall or Stormclad, are lightning-immune but do not rely on lightning damage for most of their output.
- Nemo3 in Heavy Metal can leverage his ability to fuel multiple Warjacks while further diminishing the ability of Storm Knight focused lists to assassinate.
- The highest number of free models you can get in an average 75pt list is 3.
- In practice this means you can have an additional heavy warjack on the table to what you would normally have.
Originally released 2017 February.
Rules Clarification: Theme Forces (Edit)
| Mercenaries and Partisans
Models in this Theme Force
Refer to Category: Heavy Metal