Template Help

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Information
This article is to help users with templates that require 1 or more inputs. See How to use Templates for a beginner's guide to Templates in general.

Bond[edit]

Defaults to "a bonus" if you don't input a second variable.

{{Bond|Damiano}}
Bond: (Damiano) - If this model begins the game in Damiano's battlegroup, it is bonded to them. This model is not considered to be bonded while under your opponent's control. While this model is bonded to Damiano and in their CTRL range, it gains a bonus.
{{Bond|[[Damiano]]}}
Bond: (Damiano) - If this model begins the game in Damiano's battlegroup, it is bonded to them. This model is not considered to be bonded while under your opponent's control. While this model is bonded to Damiano and in their CTRL range, it gains a bonus.
{{Bond|[[Damiano]]|[[Quick Work]].}}
Bond: (Damiano) - If this model begins the game in Damiano's battlegroup, it is bonded to them. This model is not considered to be bonded while under your opponent's control. While this model is bonded to Damiano and in their CTRL range, Quick Work.
{{Bond|[[Damiano]]|Quick Work.}} (''{{Quick Work}}'')
Bond: (Damiano) - If this model begins the game in Damiano's battlegroup, it is bonded to them. This model is not considered to be bonded while under your opponent's control. While this model is bonded to Damiano and in their CTRL range, Quick Work. (Quick Work - When this model destroys one or more enemies with a melee attack during its Combat Action, immediately afterwards it can make a free basic ranged attack.)

Covering Fire[edit]

Defaults to "damage" if you don't input a variable.

{{Covering Fire}}
Covering Fire (★ Action) - Place a wall template anywhere completely within this weapon's RNG and this model's LOS, ignoring intervening models. A model entering or ending its activation in a template suffers a damage roll with POW equal to the POW of this weapon. The template remains in play for one round. If this model is destroyed or removed from play, immediately remove the template from play.
{{Covering Fire|Fire damage}}
Covering Fire (★ Action) - Place a wall template anywhere completely within this weapon's RNG and this model's LOS, ignoring intervening models. A model entering or ending its activation in a template suffers a Fire damage roll with POW equal to the POW of this weapon. The template remains in play for one round. If this model is destroyed or removed from play, immediately remove the template from play.
{{Covering Fire|[[Fire damage]]|}}
Covering Fire (★ Action) - Place a wall template anywhere completely within this weapon's RNG and this model's LOS, ignoring intervening models. A model entering or ending its activation in a template suffers a Fire damage roll with POW equal to the POW of this weapon. The template remains in play for one round. If this model is destroyed or removed from play, immediately remove the template from play.

Dragoon[edit]

Defaults to "blank" if you don't input a second variable. Note you need to input the comma and space.

{{Dragoon}}
Dragoon - While mounted, this model has higher SPD & ARM. While dismounted, it loses SPD, ARM, the Cavalry advantage.
{{Dragoon|, Reposition [3"] and Electrocharger}}
Dragoon - While mounted, this model has higher SPD & ARM. While dismounted, it loses SPD, ARM, the Cavalry advantage, Reposition [3"] and Electrocharger.

Drive[edit]

Defaults to inserting the name and the ability unless you suppress it. You can change the description if you like (see 3rd example).

{{Drive|Pathfinder}}
Drive: Pathfinder - While in this model's CMD range, a warjack under its control gains Pathfinder . (Pathfinder - This model treats rough terrain as open terrain while advancing. While charging, slam power attacking, or trample power attacking, this model does not stop its movement when it contacts an obstacle.)
{{Drive|Pathfinder|Hide_ability=}}
Drive: Pathfinder - While in this model's CMD range, a warjack under its control gains Pathfinder .
{{Drive|Super-Duper Pathfinder|Hide_ability=|the ability to transform rough terrain into pancakes}}
Drive: Super-Duper Pathfinder - While in this model's CMD range, a warjack under its control gains the ability to transform rough terrain into pancakes.

Field Marshal[edit]

This allows two inputs, but defaults to one if you put one

{{Field Marshal|Reposition[5]}}
Field Marshal [Reposition[5]] - Warbeasts/warjacks in this model's battlegroup gain Reposition[5].
{{Field Marshal|Reposition[5]}} (''{{Reposition|5}}'')
Field Marshal [Reposition[5]] - Warbeasts/warjacks in this model's battlegroup gain Reposition[5]. (Reposition [5"] - At the end of an activation in which it did not run or fail a charge, this model can advance up to 5", then its activation ends.)
{{Field Marshal|Supercharged}}
Field Marshal [Supercharged] - Warbeasts/warjacks in this model's battlegroup gain Supercharged.
{{Field Marshal|Supercharged|can have up to 4 focus points at any time instead of the normal limit of 3.}}
Field Marshal [Supercharged] - Warbeasts/warjacks in this model's battlegroup can have up to 4 focus points at any time instead of the normal limit of 3..

Partisan[edit]

{{Partisan|Khador}}
Partisan (Khador) - When included in a Khador army, this model/unit is a Khador model/unit instead of a Mercenary model/unit.
{{Partisan|Cygnar}}
Partisan (Cygnar) - When included in a Cygnar army, this model/unit is a Cygnar model/unit instead of a Mercenary model/unit.

Reload[edit]

{{Reload|1}}
Reload [1] - This model can spend focus/fury tokens to make up to 1 additional ranged attacks with this weapon during its Combat Action. It can make one additional attack for each focus/fury token spent.
{{Reload|Infinite}}
Reload [Infinite] - This model can spend focus/fury tokens to make up to Infinite additional ranged attacks with this weapon during its Combat Action. It can make one additional attack for each focus/fury token spent.
{{Reload|1|a soul token}}
Reload [1] - This model can spend a soul tokens to make up to 1 additional ranged attacks with this weapon during its Combat Action. It can make one additional attack for each a soul token spent.

Reposiiton[edit]

{{Reposition}}
Reposition [_"] - At the end of an activation in which it did not run or fail a charge, this model can advance up to _", then its activation ends.
{{Reposition|5}}
Reposition [5"] - At the end of an activation in which it did not run or fail a charge, this model can advance up to 5", then its activation ends.