Swamp Gobber River Raider
Although many gobbers have gained acceptance at the fringes of society, swamp gobbers have always held a particularly unsavory reputation, and those who serve as river raiders among the pirate crews that prey on western Immoren are no exception. With rusted hooks, axes, and swords, they hack into their enemies with a savagery common only to the wilds.
|Swamp Gobber River Raider|
|Cost||4 (for 3 solos)|
|See also How to Read the statblock|
- Harpoon Pistol - 6" range, POW 10 gun.
- Reel In - On a hit this model moves base to base with the enemy (and can even slingshot round them).
- Poisoned Hand Weapon - 0.5" reach, P+S 6 melee weapon.
- Weaken - A living model hit by this weapon suffers -2 STR and DEF for one round.
- Mercenary - Works as a Cryx mercenary.
- Minion - Works as a Circle Orboros minion, and as a Skorne minion.
- Dual Attack - This model can make both melee and ranged attacks in the same activation. When this model makes its initial melee attacks or a power attack, it can also make its initial ranged attacks. This model can make ranged attacks even while in melee.
- Prowl - While concealed this model has stealth.
Thoughts on Swamp Gobber River Raider
Swamp Gobber River Raider in a nutshell
Can't figure out a way to spend those last four points and want a three silly models with head-scratching rules? Look no further! Nobody knows quite what these things are designed to do, but it seems to involve hitting high DEF targets twice (with your miserably low stats), to lower their high DEF to medium DEF. Make sense?
Combos & Synergies
- First Mate Hawk - Privateer Sea Dogs. POW 6 with 3 damage dice against warriors! Arrr!
- Anyone that can make them more likely to hit
- They have an impressive synergy with Helga's feat. Swamp Gobbers move forward, reel in and are placed into the back arc of the enemy. They now have a rather good chance of hitting the enemy and slamming the models forward and thus closer to your own models. Assumes you hit both attacks of course.
Drawbacks & Downsides
- You get what you pay for. DEF 14 models that cost as little as conscript infantry and have both a ranged and melee attack.
- One of the few mercenary models that doesn't work for The Irregulars.
Tricks & Tips
- In SR2017 they are great throwaways for contesting and/or scoring flags, though this was possibly not intended in their design.
- Released 2015.10
|Circle Orboros (Edit)||Skorne (Edit)|
Other Faction models
| M |
|Units, Solos, & Battle Engines|
|Warlock attachments||Targ Gatorman Soul Slave|
|Units||Farrow||Farrow Bone Grinders - Farrow Brigands - Farrow Commandos - Farrow Razorback Crew - Farrow Slaughterhousers - Farrow Valkyries|
|Gatorman||Bog Trog Ambushers - Croak Raiders - Gatorman Bokor & Shamblers - Gatorman Posse - Gobber Bellows|
Nyss Hunters - Blythe & Bull - Boomhowlers - Lynus & Edrea
|Solos||Farrow||Maximus - Rorsh & Brine - Targ|
|Gatorman|| Boil Master & Spirit Cauldron - Bog Trog Mist Speaker - Bog Trog Trawler - Croak Hunter - Gatorman Husk - Gatorman Soul Slave - Gatorman Witch Doctor |
Kwaak Slickspine & Gub - Longchops - Wrong Eye & Snapjaw
|Unaligned|| Efaarit Scout - Feralgeist -Gobber Tinker - Gremlin Swarm - Ogrun Bokur - Gobber Chef - Gobber Raiders - Thrullg - Totem Hunter|
Alten Ashley - Brun Cragback & Lug - Dahlia Hallyr & Skarath - Eilish Garrity - Gudrun the Wanderer - Hutchuck - Lanyssa Ryssyl, Nyss Sorceress - Orin - Raluk - Saxon Orrik - Viktor Pendrake
|Battle Engines||Meat Thresher (Farrow) - Sacral Vault (Gatorman)|
|Minion - Theme Forces (Edit)|
|The Blindwater Congregation - The Thornfall Alliance - Will Work for Food|