Theme - Shadows of the Retribution

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Retribution Theme Force

The Retribution of Scyrah's mage hunters traditionally undertake clandestine missions executed by solo operatives and small teams of elite and dedicated warriors. On rare occasions, however, a show of force is required.

Theme Rules[edit]

Theme Force Restrictions[edit]

A Shadows of the Retribution army can only include Retribution models from the following list:

Allowed models Which includes
Last updated 2017.04
Retribution warcasters Too many to bother listing
Non-character warjacks
Note: Character warjacks can be taken, but only if bonded with their favourite warcaster (Cankerworm with Asphyxious, etc)
Too many to bother listing
Mage Hunter models/units
Arcanist Mechanik solos

Theme Force Bonuses[edit]

  • For every full 20 points of units in your army, including CA & WA, you can add one solo to the army free of cost.
  • Warrior models/units in the army gain a special version of Take Down, which is exactly the same as normal Take Down except it says "you can choose to RFP the target" instead of "the target is RFP". (Take Down - Models killed in melee by this model cannot use Tough and are RFP'd.)
  • You gain +1 to your starting roll.


Thoughts on this Theme Force[edit]

Shadows of the Retribution in a nutshell[edit]

The ninja theme - lots of stealthy skirmish infantry with good DEF and maneuverability, but poor ARM and hitpoints.

Theme strengths & Playing to them[edit]

  • This is mostly a solos and infantry unit Theme list.
  • Just about everything has stealth.
  • The list wants to close in fast for an alpha strike, before opponents get a chance to get around the army's stealth.

Theme weaknesses & Mitigating them[edit]

  • Nearly everything in the list has stealth and uses it as their primary defense from being damaged at range. Usually this is great, but against certain armies, say Cygnar with Captain Kara Sloan, this list could crumble quickly. If you get stuck in such a match-up, close the distance quick and screen, but expect a tough fight if you are kept at range.
  • Limited options at range, with only the Mage Hunter Strike Force and whichever Eiryss you bring. Both are great at shooting down warjacks and casters, but will struggle against troops and warbeasts.
  • The list is entirely full of glass hammers. Everything hits pretty hard, but gets killed by a stiff breeze.

List Building tips[edit]

You almost certainly want at least 40 points in infantry units, in order to get Eiryss and Narn for free.

Potential 50 point list: Garreth, Blade of Retribution +29 -Moros - 11 -Banshee -18

Mage Hunter Strike Force + Force Commander-20 Spears of Scyrah-9 Mage Hunter Infiltrators-13 Narn- 0 Eiryss 1 -0 2 Mage Hunter Assassins-8

Casters[edit]

Popular casters[edit]

Placeholder.

Unpopular casters[edit]

Placeholder.


Other[edit]

Rules Clarifications[edit]

Rules Clarification : Theme Forces    (Edit)

  • Bonus - One [X] gains [Y]
    • If you need to choose which models get your theme bonus, then you do this choice after deployment. (Infernal Ruling)
    • An example is how Winter Guard Kommand gives Advance Move to one-warjack-of-your-choice-per-WG-unit.
      • In comparison, Destruction Initiative gives all Servitors the Shield Guard ability so you don't need to "make" a choice.
    • You should still write on your army list how many of these bonuses you get to hand out, though, so your opponent can clearly see. (Infernal Ruling)
      • ie at the bottom of your list, you'd write "3 warjacks gain Advance Move" but you don't need to state which three are going to get the bonus.
  • Theme Forces, free models, and Specialists in Steamroller
    • When you make substitutions to your list, you need to double-check that you haven't removed something that allows you to take free models.
    • If you have, then you either need to remove those free models, or pay full points cost for them.
  • Unit Attachments & free points
  • Specific Themes
    • Refer to each theme to see if there is anything totally specific to that theme.

Models in this Theme Force[edit]

Refer to Category: Shadows of the Retribution

Other Themes[edit]

Theme Forces (Edit)
Cryx The Ghost Fleet - Infernal Machines - Dark Host - Black Industries (Edit)
Cygnar Storm Division - Heavy Metal - Sons of the Tempest - Gravediggers (Edit)
Khador Armored Korps - Winter Guard Kommand - Legion of Steel - Jaws of the Wolf - Wolves of Winter (Edit)
Protectorate of Menoth The Creator's Might - Guardians of the Temple - Exemplar Interdiction (Edit)
Retribution of Scyrah Forges of War - Defenders of Ios - Shadows of the Retribution (Edit)
Mercenaries Hammer Strike - The Irregulars - The Kingmaker's Army - Operating Theater - The Talion Charter (Edit)
Convergence of Cyriss Destruction Initiative - Clockwork Legions (Edit)
 
Circle Orboros Secret Masters (Unreleased) - The Bones of Orboros - The Devourer's Host - The Wild Hunt (Edit)
Legion of Everblight Ravens of War - Children of the Dragon - Oracles of Annihilation (Edit)
Skorne Imperial Warhost - Winds of Death - Disciples of Agony (CID) - The Exalted (Edit)
Trollbloods Band of Heroes - Power of Dhunia - Storm of the North (Edit)
Minions The Blindwater Congregation - The Thornfall Alliance - Will Work for Food (Edit)
Grymkin Dark Menagerie - Bump in the Night (Edit)