Setting up a new model entry

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Important
See also Setting up a new ability/spell/etc page

Help & Contribute (Edit)
Before You Start Editor's Creed - Wikicode for Beginners - How to use Templates
Existing Entries Advice on what sort of content should go under each heading - Style Guide
Setting up new entries New models - New ability, spell, etc
Other Generic Help page - Report a Bug - Request a Feature - Template Help

Ideally we would like to use a 'Master Template' to control the layout of all model entries, however due to the limitations of what has been installed on the server (so far) we can't get it working quite right.

  1. Click here if you want to use the Master Template despite its limitations.
  2. Click here if you want to discuss improving the Master Template.

This page is not about the Master Template. This page is about manually setting up a model entry, instead.


How to set up a new model entry (Manually)[edit]

  1. Open up a new tab in your browser, and navigate to the page you want to create.
    • For example, if you wanted to write about a new model called "The Burrito Cannon" you would go to
      http://battlecollege.org/index.php/The Burrito Cannon
  2. You'll get a warning about the page not existing / no text on the page. You want to click on Edit this page to create it.
  3. Copy the code-text shown below into the page you want to create.
  4. Adjust it as necessary.
  5. Unit attachments are slightly complicated. Refer to the #Attachments section below.
  6. Refer to the #Troubleshooting section below if you have trouble.

Code[edit]

Normal model[edit]

{{FH3|{{Cryx}} {{Heavy Warjack}} }} [[Category: Model]]

'' Fluff text (copy from PP gallery)''

{{Spoilers}}

=Basic Info=
{| class="wikitable" style="width: 300px; float:right; font-size=85%;" 
|-
! colspan=3 |{{PAGENAME}}
|-
|rowspan=99|[[File:No image available.png|200px]]
|-
| style="width: 30%;"| '''SPD''' 
| style="width: 20%;"| aaa
|-
| '''STR''' || bbb
|-
| '''MAT''' || ccc
|-
| '''RAT''' || ddd
|-
| '''DEF''' || eee
|-
| '''ARM''' || fff
|-
| '''HP''' || ggg
|-
| '''Cost''' || hhh
{{SBE}}
|}

===Weapons and Attacks=== 
* '''Weapon 1''' - 1" reach, P+S 10 melee weapon.
** {{Open Fist}}
** {{Combo Strike}}
* '''Weapon 2''' - 10" range, POW 10 gun.
** {{Armor Piercing Attack}}

===Special Abilities=== 
* {{Warjack}}
* {{Construct}}


=Thoughts on {{PAGENAME}}= 
{{Recent Release}}
==={{PAGENAME}} in a nutshell=== 
{{PH}} 

===Combos & Synergies===
{{PH}} 

===Drawbacks & Downsides=== 
{{PH}} 

===Tricks & Tips=== 
{{PH}} 


=Other=
==Trivia== 
{{PH}} 

===Theme Forces===
* None yet

===Other faction models===
{{Index Faction}} 

===Rules Clarifications=== 
: ''{{PH}} - Edit the names of the RC templates below so that they match the abilities the model actually has''
{{RC Open Fist}}
{{RC Armor Piercing}}

{{RC Warjack}}
{{RC Construct}}
{{RC Etc}}
{{RC Etc}}

Warcaster or Warlock[edit]

{{FH3|{{Cryx}} {{Bane}} Warcaster}} [[Category: Model]]

'' Fluff text (copy from PP gallery)''

{{Spoilers}}
=Basic Info=
{| class="wikitable" style="width: 300px; float:right; font-size=85%;"
|- 
! colspan=3 |Agathia1
|-
|rowspan=99|[[File:No image available.png|200px]]
|-
| style="width: 30%;"| '''SPD''' 
| style="width: 20%;"| aaa
|-
| '''MAT''' || ccc
|-
| '''RAT''' || ddd
|-
| '''DEF''' || eee
|-
| '''ARM''' || fff
|-
| '''FOCUS''' || ggg
|-
| '''HP''' || hhh
|-
| ''' WJP ''' || +iii
{{SBE}}
|}

===Weapons and Attacks=== 
* '''Weapon 1''' - 1" reach, P+S 14 melee weapon.
** {{Magical Damage}}
* '''Weapon 2''' - 10" range, POW 12 gun.
** Etc

===Special Abilities=== 
* {{Warcaster}}
* {{Undead}}
* Etc

===Feat : Name of Feat===
{{PH}}

===Spells===
* {{Ghost Walk}}
* {{Parasite}}
* Etc


=Thoughts on {{PAGENAME}}= 
{{Recent Release}}
==={{PAGENAME}} in a nutshell===
{{PH}} 

===Thoughts on when & how to best use her feat and spells=== 
{{PH}} 

===Typical Army & Strategy===
====Strategy====
Her main method of winning is ...{{PH}}<br> ''For example: "using her feat turn to get a melee/ranged/spell assassination" "attrition then win on scenario" "board control then win on scenario" "sending a jack in, to beat the enemy warcaster's face into pulp" "etc" ''

====Army====
Things you take in her army to help her with this strategy is {{PH}}

===Drawbacks, Downsides, & Bad Match-Ups=== 
{{PH}} 

===Tricks & Tips=== 
{{PH}} 


=Other=
===Trivia===
{{PH}} 

===Theme Forces ===
* None yet

===Other faction models===
{{Index Faction}} 

===Rules Clarifications=== 
: ''{{PH}} - Edit the names of the RC templates below so that they match the abilities the model actually has''
{{RC Magical Damage}}
{{RC Warcaster}}
{{RC Undead}}
{{RC Etc}}
{{RC Etc}}

Attachments[edit]

With very few exceptions, we want attachments to be on the same page as their parent unit because it doesn't help anybody to have them in different places. But this means the page setup is slightly more complex due to the way the abilities auto-categorise the page. The thing is, if an attachment has different abilities to the parent unit, we want just the attachment to be in that category, not the parent unit as well.

Step 1: Suppress the auto-categorisation[edit]

When you add the attachment's abilities to the page, you need to suppress the auto-categorisation to stop the parent unit being "tagged" with the ability. The way to do this is:

{{Ability|Hide_Cat=<!---YES--->}}
For example, : {{Undead|Hide_Cat=<!---YES--->}} would add the text description of Undead to a page, but not add the page to Category:Undead.

Step 2: Create a "dummy" page for the attachment[edit]

"Dummy" pages should follow the naming scheme PARENT UNIT:ATTACHMENT NAME (TYPE). For example, Holy Zealots:Monolith Bearer (CA)

  1. Open a new tab in your browser, and navigate to the page http://battlecollege.org/index.php/PARENT UNIT:ATTACHMENT NAME (TYPE)

Step 3: Populate the dummy page[edit]

  1. Set this page up as a redirect to the parent unit.
  2. Add the attachment's abilities to the appropriate category.
For example:
#redirect [[Holy Zealots]]
[[Category:Officer]]
[[Category:Command Attachment]]
[[Category:Minifeat]]
[[Category:Greater Destiny]]
[[Category:Holy Monolith]]
[[Category:Sacrificial Pawn]]


Troubleshooting[edit]

How do I change the image?[edit]

  1. At the top of the page, under Tools, you want to use the Upload a File feature.
  2. In the page you're creating, near the top, you want to find the part that says |rowspan=99|[[File:No image available.png|200px]] and change it to your file name.
    • For instance, if you've uploaded an image called "BurritoCannon_Web300.jpg" then you'll need to change the page to say
      |rowspan=99|[[File:BurritoCannon_Web300.jpg|200px]]

What should I put in the statblock?[edit]

I can't figure out how to edit the statblock layout[edit]

This is best shown by example:

What you want to do Code before your edit Code after your edit
You want to add "Magic Ability" between "RAT" and "DEF"
| '''RAT''' || ccc
|-
| '''DEF''' || ddd
| '''RAT''' || ccc
|-
| '''Magic Ability''' || eee
|-
| '''DEF''' || ddd
You want to delete "RAT" because the model has no guns.
| '''MAT''' || ccc
|-
| '''RAT''' || eee
|-
| '''DEF''' || ddd
| '''MAT''' || ccc
|-
| '''DEF''' || ddd

I can't get my ability template(s) to display correctly[edit]

Error Example Cause Solution
The ability appears as red text Template:Example Ability You made a typo. For example
  • {{Armor Piercing}}
  • {{Armour Piercing}}
Fix the typo
Incorrect capitalisation. For example
  • {{Armor Piercing}}
  • {{Armor piercing}}
Fix the capitalisation.
The template doesn't exist (yet) You'll have to create it yourself. Refer to Setting up a new ability/spell/etc page
The ability has strange {{{1}}} and/or {{{2}}} all the way through it. Leadership (Click here for help using this template) - [[{{{1}}}]] in this model's CMD range gain a bonus. This template requires you to give it inputs, and you have given it none, so it's displaying the defaults instead. The inputs that are required change from template-to-template. The best solution is to go to it (in this case, you would go to Leadership) and there will be an explanation there.

What should I put in the "Thoughts on Model" section?[edit]