Sea Dog Pirates

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Mustered together from disreputable coastal taverns and wharves, the Sea Dogs are motley pirates hungry for spoils. Armed with swords and pistols and barely kept in check by grizzled mates, the Sea Dogs serve any master with sufficient coin. What they lack in training and manners they make up for with frightening bluster, enthusiastic avarice, and drunken debauchery.

Basic Info[edit]

Sea Dog Crew

Mercenary Privateer Unit

Sea Dog Crew.jpeg
SPD 6
MAT 5
RAT 4
DEF 13
ARM 11
Relative HP 1
Unit Size 6/10 + WA + 1 (UA)
Relative Cost 8/13

Weapons and Attacks[edit]

Hand Weapon - .5" reach P+S 8 melee weapon

Pistol - 8" range POW 10 gun

Special Abilities[edit]

  • Mercenary - will work for Cryx, Cygnar, Khador, and the Protectorate
  • Privateer
  • Sea Dog
  • Unit
  • Gang - When making a melee attack targeting an enemy model in the melee range of another model in this unit, this model gains +2 to melee attack and melee damage rolls.
  • Point-Blank - This model can make melee attacks with its ranged weapon, although you don't add your STR.

Weapon Attachment: Sea Dog Pirate Riflemen[edit]

Hand Weapon - .5" reach P+S 8 melee weapon

Long Rifle 14" Range, POW 10

Abilities[edit]

  • Weapon Attachment
  • Take Up - If this model is killed you may instead remove a Grunt within 1". Remove any effects on this model, and apply any effects that were on the old grunt.
  • Black Penny - this weapon/attack ignores the "target in melee" DEF bonus.
  • Gang - When making a melee attack targeting an enemy model in the melee range of another model in this unit, this model gains +2 to melee attack and melee damage rolls.
  • Point-Blank - This model can make melee attacks with its ranged weapon, although you don't add your STR.

Mr Walls, The Quartermaster, Command Attachment[edit]

Weapons[edit]

2* Heavy Pistol 8" RNG Pow 12

Abilities[edit]

  • Officer - This model is the unit commander even if the unit has a Leader model.
  • Tough - When this model is disabled, roll a d6. On a 5 or 6, remove 1 damage point from this model; it is no longer disabled and becomes knocked down. While knocked down this model loses Tough.
  • Gang - When making a melee attack targeting an enemy model in the melee range of another model in this unit, this model gains +2 to melee attack and melee damage rolls.
  • No Quarter - Once per game models in this unit can gain Pathfinder and +2" to their charge distance for one turn.
  • Point-Blank - This model can make melee attacks with its ranged weapon, although you don't add your STR.
  • Tactics: Advance Deployment - The unit gains Advance Deployment.
  • Monkey Bite Living enemies in melee get -2 attack penalty

Thoughts on Sea Dog Pirates[edit]

Sea Dog Pirates in a nutshell[edit]

The Sea Dog Pirates are an absurdly overpriced infantry unit with awful stats and no staying power. Unless you spend 12-20 points on top of their ridiculous cost on support solos to improve them they will simply die, and those support solos generally aren't good enough to stop that from happening anyway.

Combos & Synergies[edit]

They're pirates.

Drawbacks and Downsides[edit]

  • Unsupported they will die to pretty much everything and barely put up a fight in return.
  • Enemies who can snipe out solos can cripple them back to as weak as their stat line would indicate.

Tricks and Tactics[edit]

  • You normally only want one unit and that with all the trimmings.

Changes from Mk2[edit]

  • Lost a point of ARM but got cheaper, almost the same cost as Press Gangers.
  • Rifleman gained Black Penny
  • Renamed from Sea Dog Boarding Crew to Sea Dog Pirates

Other[edit]

Rules Clarifications[edit]

Placeholder.


Trivia[edit]

Theme Forces this is a member of[edit]


MercenariesLogo.jpg

(Edit)

Mercenary 'Jack Controllers (Edit)
Warcasters Ashlynn - Caine3 - Captain Bart - Captain Damiano - Gastone2 - Captain Shae - Macbain - Constance - Fiona - Magnus1 - Magnus2
BGC Gastone Crosse
Marshals Colbie Sterling - Dirty Meg - Raluk Moorclaw - Rutger Shaw - Sam & the Devil Dogs
Mercenary Warjacks (Edit)
Light Buccaneer - Renegade (Magnus only) - Talon - Vanguard
Heavy Freebooter - Mangler - Mariner - Mule - Nomad - Rover
Gallant - Rocinante
Colossal Galleon
Rhulic 'Jack Controllers (Edit)
Warcasters Durgen Madhammer - General Ossrum - Gorten Grundback
Marshals Thor Steinhammer
Rhulic Warjacks (Edit)
Light Blaster- Gunner
Heavy Avalancher - Basher - Driller - Rockram
Colossal Earthbreaker
Cephalyx Warcasters (Edit)
Warcasters Cognifex Cyphon - Exulon Thexus
Cephalyx Monstrosities (Edit)
Heavy Subduer - Warden - Wrecker
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Warcaster attachments Madelyn Corbeau - Reinholdt - Wyshnalyrr
Lesser Warlocks Rorsh & Brine (Farrow) - Wrong Eye & Snapjaw (Gatorman)
Units Cephalyx Mind Bender - Cephalyx Mind Slaver - Cephalyx Overlords - High Shields - Artillery Corps - Forge Guard - Idrian Skirmishers - Kayazy Assassins - Kayazy Eliminators - Ogrun Assault Corps - Precursor Knights - Press Gangers - Sea Dog Pirates - Deck Gun - Steelhead Halberdiers - Steelhead Heavy Cavalry - Steelhead Riflemen - Tactical Arcanist Corps - Thorn Gun Mages
Special CA: Cephalyx Dominator
Character Units Alexia1 - Sam & The Devil Dogs - Croe's Cutthroats - Nyss Hunters - Blythe & Bull - Boomhowlers - Herne & Jonne - Aiyana & Holt - Lynus & Edrea - Commodore Cannon - Devil's Shadow Mutineers
Solos Cephalyx Agitator - Gobber Tinker - Ogrun Bokur - Swamp Gobber River Raider
Character Solos Alexia2 - Alten Ashley - Anastasia Di Bray - Bloody Bradigan - Bosun Grogspar - Brun & Lug - Colbie - Dahlia & Skarath - Dirty Meg - Doc Killingsworth - Eilish Garrity - Eiryss1 - Eiryss2 - Hawk - Gastone1 - Gorman - Gudrun - Harlan Versh - Hutchuk - Kell Bailoch - Lanyssa - Rockbottom - Major Harrison Gibbs - Dougal - Orin - Ragman - Raluk - Rhupert - Rorsh & Brine - Rutger - Savio - Saxon - Sergeant Nick - Stannis - Taryn - Thor - Viktor - Wrong Eye & Snapjaw
Battle Engines Hammerfall Siege Crawler
 
Theme Forces (Edit)
Hammer Strike - The Irregulars - The Kingmaker's Army - Operating Theater