|Crucible Guard CID is now live (Edit)||
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Rules subject to change.
This is a new model, and the information here is what was given at the start of the CID cycle
- Alchemical Cannon - 15" range, 4" AOE, POW 15 gun
- Antiminator (x2) - 10" spray, POW 14 ranged attack.
- Flame Thrower - 8" spray, POW 12 rnaged attack
- Bash - 0.5" reach, P+S 15 melee attack
- Ram - On hit, the target is knocked down and may be pushed 1" away. If it is pushed, this model may move the same direction 1".
- Battle Engine - All Battle Engines share the same special rules. Most notably being huge, having two fields of fire, and being immune to knock down, stationary, etc.
- Construct - This model is a construct and is not a living model.
- Pathfinder - This model treats rough terrain as open terrain while advancing. While charging, slam power attacking, or trample power attacking, this model does not stop its movement when it contacts an obstacle.
- Bulldoze - When this model is B2B with an enemy model during its Normal Movement, it can push that model up to 2" directly away from it. A model can be pushed by Bulldoze only once per activation. Bulldoze has no effect when this model makes a trample power attack.
- Dual Attack - This model can make both melee and ranged attacks in the same activation. When this model makes its initial melee attacks or a power attack, it can also make its initial ranged attacks. This model can make ranged attacks even while in melee.
- Exhaust Fumes - When the Thresher advances during its Normal Movement, for one round while within 3" of the Thresher other friendly Faction models gain concealment.
- Reposition [3"] - At the end of an activation in which it did not run or fail a charge, this model can advance up to 3", then its activation ends.
Thoughts on Railless Interceptor
Feel free to remove this warning if you, personally, have a good level of gameplay experience with the model, have reviewed this article, and either you A) agree with the content 100% or B) for the parts you disagree with, you don't strongly disagree; and it's more a case of differing opinions between you and previous editors rather than incorrect content / bad advice.
Railless Interceptor in a nutshell
The Railless Interceptor is a mobile gun platform. With its high power cannon and multiple strong sprays the Railless threatens models of all types. When combined with the damage increasing effects from warcasters, and other units the Interceptor should be able to threaten a myriad of targets. The Interceptor should function especially well when in the same army as Captain Eira Mackay.
Combos & Synergies
Drawbacks & Downsides
Tricks & Tips
Other Crucible Guard models
|Warcasters||Aurum Legate Lukas di Morray - Aurum Adeptus Syvestro - Marshal General Baldwin Gearhart & Mr. Clogg - Aurum Lucanum Athanor Locke - Captain Eira Mackay|
|Warcaster attachments||Aurum Legate Alyce Marc - Sylys Wyshnalyrr (Mercenary) - Madelyn Corbeau (Mercenary)|
|Liberator - Retaliator - Vanguard||Suppresor - Toro - Vindicator||Vulcan|
|Units, Solos, & Battle Engines|
|Units|| Infantry - Assault Troopers - Combat Alchemists - Dragon's Breath Rocket - Rocketmen - Shock Troopers - |
Ranking Officer : Doctor Adolpheus Morely
|Solos|| Rocketman Ace - Mechanik - Trancer|
Prospero - Gorman - Hutchuck
|Battle Engines||Railless Interceptor|
|Primae Materia - Magnum Opus|
Note to self: I need to update this rules section after the CID rules are finalised - juckto.