Soon after the first Berserkers proved their worth in battle, hacking into infantry with their twin axes, the Khadoran High Kommand borrowed its chassis to develop other equally brutal machines. With the Mad Dog trampling forward to crush enemies with bloodthirsty glee and the shield-bearing Rager standing firm as an imposing eight-ton bodyguard, these warjacks are far from obsolete on the modern battlefield.
- 1 Basic Info
- 2 Thoughts on Rager
- 3 Other
Weapons and Attacks
- Shield Cannon - Medium range, high POW ranged weapon.
- Shield - Mid range, below average P+S melee weapon.
- Shield - This 'weapon' provides an ARM buff against attacks not originating in its back arc. Two shields are cumulative.
- Gladius - Mid range, average P+S melee weapon.
- Warjack - All warjacks share the same set of special rules. Most notably being big and stompy.
- Construct - This model is a construct and is not a living model.
- Point-Blank - This model can make melee attacks with its ranged weapon, although you don't add your STR.
- Shield Guard - When a nearby friendly model is hit by a ranged attack, this model can be hit instead.
- Unstable - This model might explode at the end of its activation if it spent 2 or more focus, and the more you spend the more the probability increases. The explosion deals high POW damage to nearby models.
Thoughts on Rager
Comparison to Mk2
Rager in a nutshell
- Hey look, Khador has a Shield Guard!
Combos & Synergies
Drawbacks & Downsides
Tricks & Tips
Tricks & Tips
You can't talk about the Rager without looking at its shield guard ability and comparing it to other options. If you are only looking for a shield guard, the Rager comes in at the same points as a Vanguard before you even consider what marshal to use. You get a fast accurate and versatile jack that makes a great road block with its high def and arm. And your choice of marshal can make it better It doesn't hit particularly hard though. You could also consider the Talon with Rutger Shaw (or any other merc jack). This is a cheap way to get stationary into your army and Rutger Shaw is no slouch in a fight, but you do get what you pay for and the talon is no vanguard. Then there is the Ogrun Bokur he's cheap, you could buy 2 for the cost of any above option. He hits hard when near his client but will only save you from, at most, 2 hits before he bites his last bullet.
The Rager has the advantage of being just plain bigger and nastier than all the above options. Hes a Khador heavy with the armour to match. He has 3 initials, non of which are trivial. He needs help hitting but that's fine. With battle group buffs he will be faster/stronger/tougher and just better whether its from Escort, Butcher 1 Feat, Signs and Portents ect. The above mercenary options are good because they require little extra support, which is great since they have a hard time receiving any.
Theme Forces this is a member of
- None yet
Other faction models