Praetorian Keltarii

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Praetorian Keltarii[edit]

Skorne Unit

Praetorians stand as paragons of the warrior caste, their traditions irrevocably rooted in the hoksune code. These soldiers form the backbone of all house armies as well as the Army of the Western Reaches. The keltarii wield their double-bladed glaives with unsurpassed speed and precision, able to deflect incoming projectiles as easily as they slice through flesh and steel.


Praetorian Keltarii
Praetorian Keltarii.jpg
Type Unit
Base Size Small
Unit Size 6/10
SPD 7
MAT 6
DEF 13
ARM 14
Cost 9/15

Weapons and Attacks[edit]

Double Bladed Glaive Reach 2, POW 10.

Special Abilities[edit]

  • Combined Melee Attack - This unit can combine their melee attacks to get a bonus on accuracy and damage.
  • Parry - This model cannot be targeted by free strikes.
  • Blade Shield - This model gains +2 DEF vs ranged attacks.
  • Reposition [3"] - At the end of an activation in which it did not run or fail a charge, this model can advance up to 3", then its activation ends.

Thoughts on Praetorian Keltarii[edit]

Praetorian Keltarii in a nutshell[edit]

Praetorian Keltarii are an exceptionally mobile skirmishing unit, able to slide through the enemy and get to squishy support models. And hard to shoot and with enough armour to deflect much blast damage.

Combos & Synergies[edit]

  • Void Seer Mordikaar loves models that will go wherever he wants them to so he can essence blast them. And likes Hollow units to gather souls from.
  • Naaresh and a Basilisk Krea together can make these guys practically immune from shooting!

Drawbacks and Downsides[edit]

  • They really don't hit hard. Good enough for infantry but not for anything armoured.
  • Paingiver Bloodrunners cost the same amount. But the Bloodrunners Advance Deploy, have Pathfinder, have a higher MAT, have a higher DEF, usually hit harder, and have an anti-shooting tech too (Stealth vs Blade Shield). Both units fight for the same spot and usually bloodrunners have an edge.

Tricks and Tactics[edit]

  • Charge in then Reposition out of the way to give other units a go. Or charge in and reposition deeper into the enemy to jam them up solidly.

Changes from Mk2[edit]

They became slightly cheaper.

The Great Skorne Errata made them faster. Very useful for polearm wielders.

Other[edit]

Rules Clarifications[edit]

Trivia[edit]

The Praetorian units are named after the ancient Roman "Praetoriani" the elite of the elite Roman legionaries meant to guard the most important military leaders. Obviously Privateer Press isn't that worried about units being like their real world inspirations on the tabletop.

Theme Forces this is a member of[edit]

Skorne Logo.jpg

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Battlegroups
Warlocks Hexeris1 - Hexeris2 - Jalaam1 - Rasheth1 - Makeda1 - Makeda2 - Makeda3 - Mordikaar1 - Morghoul1 - Morghoul2 - Morghoul3 - Naaresh1 - Xekaar1 - Xerxis1 - Xerxis2 - Zaal1 - Zaal2 - Zaadesh2
S
K
O
R
N
E
Lessers & Attachments Aptimus Marketh (Warlock attachment) - Zaadesh1 (Lesser Warlock)
Warbeasts Packs & Lesser Light Heavy Character Gargantuan
Scarab Pack - Agonizer - Reptile Hounds Basilisk Drake - Basilisk Krea - Cyclops Brute - Cyclops Raider - Cyclops Savage - Cyclops Shaman - Razor Worm Aradus Sentinel - Aradus Soldier - Archidon - Bronzeback Titan - Rhinodon - Titan Cannoneer - Titan Gladiator - Titan Sentry Chiron - Despoiler - Molik Karn - Tiberion Desert Hydra - Mammoth
 
Units, Solos, & Battle Engines
Units Cataphract Arcuarii - Cataphract Cetrati - Cataphract Incindiarii - Immortals - Nihilators - Paingiver Beast Handlers - Paingiver Bloodrunners - Praetorian Ferox - Praetorian Karax - Praetorian Keltarii - Praetorian Swordsmen - Tyrant Commander & Standard Bearer - Venator Catapult Crew - Venator Flayer Cannon Crew - Venator Reivers - Venator Slingers
Legends of Halaak
Solos Ancestral Guardian - Paingiver Bloodrunner Master Tormentor - Extoller Soulward - Mortitheurge Willbreaker - Paingiver Task Master - Venator Dakar - Void Spirit
Aptimus Marketh - Hakaar the Destroyer - Tyrant Rhadeim - Tyrant Zaadesh
Battle Engines Siege Animantarax
 
Theme Forces
Winds of Death - Disciples of Agony - Imperial Warhost - Masters of War - The Exalted
Minion Skorne.jpg

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Minion Battlegroups
Warlocks Arkadius1 - Barnabas1 - Calaban1 - Carver1 - Helga1 - Jaga-Jaga1 - Maelok1 - Midas1 - Rask1 - Sturm & Drang1
Requires a 2+ warlock game
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N
E
M
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N
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O
N
S
Lesser Warlocks Rorsh & Brine - Wrong Eye & Snapjaw
Warbeasts The minion warbeasts you can include in a Skorne army depends entirely on what type of model is commanding them. There are too many permutations to list here, please refer to one of the model entries above for full details of what it can take.
 
Units, Solos, & Battle Engines
Units Bog Trog Ambushers - Croak Raiders - Farrow Bone Grinders - Farrow Brigands - Farrow Commandos - Farrow Razorback Crew - Farrow Slaughterhousers - Gatorman Bokor & Bog Trog Swamp Shamblers - Gatorman Posse - Swamp Gobber Bellows Crew
Solos Bog Trog Mist Speaker - Bog Trog Trawler - Croak Hunter - Efaarit Scout - Feralgeist - Gatorman Witch Doctor - Gobber Tinker - Gremlin Swarm - Ogrun Bokur - Swamp Gobber Chef - Swamp Gobber River Raiders - Thrullg - Totem Hunter Character Solos
Agata, Queen of Carnage - Eilish Garrity - Gudrun the Wanderer - Hutchuck, Ogrun Bounty Hunter - Maximus - Orin Midwinter, Rogue Inquisitor - Rorsh & Brine - Saxon Orrik - Targ - Wrong Eye & Snapjaw
Battle Engines Meat Thresher