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As the hosts of Everblight’s legion advance, they are preceded on the ground by the fearsome naga. These draconic horrors first spew caustic venom upon their victims before closing to tear the wounded apart with fanged maws. Though seemingly simple in form, the naga are in truth complex spawn representing Everblight’s genius in the manipulation of blighted flesh.
|FURY / THR||3 / 8|
|See also How to Read the statblock|
- Night's Venom - 10" range, POW12 gun
- Bite - 1" reach, P+S10 melee attack.
- Critical Shadow Bind - As above
- Warbeast - All warbeasts share a huge stack of special rules. The short version is they're big, furious, and beat stuff up pretty good.
- Eyeless Sight - This model 1) ignores cloud effects when determining LOS, 2) always ignores concealment and Stealth, and 3) never suffers Blind.
- Pathfinder - This model treats rough terrain as open terrain while advancing. While charging, slam power attacking, or trample power attacking, this model does not stop its movement when it contacts an obstacle.
- Soulless - This model doesn't have a soul.
- Prowl - While concealed this model has stealth.
- Serpentine - This model can't slam, can't trample, and can't be knocked down.
Wraithbane - Cost 2, 6" range
Thoughts on Naga Nightlurker
Naga Nightlurker in a nutshell
The Naga is largely unchanged from his Mk 2 incarnation, and that's a very good thing. He was a superb support warbeast with a competent gun, and that remains true. He won't be putting out as much damage with his spit, but it does now offer a way to apply Shadow Bind at range, something that could drastically improve the success of a clutch assassination attempt, or just ensure the elimination of a normally flighty enemy threat. This is however a critical effect, so be wary of planning your strategy around it, and instead save it as a last ditch effort, or a pleasant surprise.
Most importantly, however, is the Naga's animus. One of Legion's very few animi not restricted to RNG SELF and thankfully one of the better animi in Hordes, Wraithbane is an amazing tool against enemies that rely on DEF or ARM buffs to stay relevant. On it's own it can help a Warlock or model that struggles with ARM stacking, and can be combined with your own STR or MAT buffs to drastically turn the tide of battle when an enemy expected to be safe from all harm.
The Naga is a nice mobile gun in his own right, with built in defensive tech via Prowl, but he's invariably brought for his animus, so plan to leverage him as such.
Combos & Synergies
Anything Warlock lacking a STR or MAT buff will love the Naga, and he will love any Warlock that can indirectly buff his shooting. He's not worthy to get a single upkeep usually, but army or battlegroup wide spells will make him a happy, slithery snake.
- Lylyth2 lets him shoot twice and gives gunfighter on the feat turn. Additionally, if he's shooting at a pincushion target, he'll appreciate the slight increase to hit, damage, and critical chance. For Lylyth, she'll enjoy Wraitbane as Pincushion alone isn't always enough to break armored targets, so if the enemy is rocking upkeeps she'll love the Naga's animus.
- Lylyth3 lacks any sort of damage buffs, so the Wraithbane can go a long way in her lists. The Naga can contribute on the feat turn as an extra gun to assassinate a stationary warlock or warcaster, or just as an extra Death Chill source himself.
- The Twins might appreciate Wraithbane, but they don't offer the Naga much themselves, and he doesn't offer much more than that. Reach for other things first, or look to stack multiple damage buffs first, then consider the Naga with the Twins if your points can spare.
- Thagrosh1 can automatically trigger Prowl for the Naga, regardless of the board's terrain by keeping Fog of War active. Additionally, Thagrosh only brings a targeted STR buff, which means he may find use for Wraithbane when taking on multiple armored threats. The presence of a decent gun helps keep some models honest as well, helping to force engagements with an otherwise melee-centric warlock.
- Vayl, Consul of Everblight is much the same as others listed. She brings no damage buffs on her own, and is also in the unique position of being able to easily arc the Naga's animus wherever she pleases with her Oraculi. On top of that, her feat allows a free cast of Wraithbane, which can help with Fury management on the feat turn tremendously.
Drawbacks & Downsides
- Relies heavily on Prowl to keep itself alive.
- It's gun is okay, but also has a short range, which forces it to play risky if you intend to utilize it.
- He lacks enough FURY to fully boost his gun and use Wraithbane, which can cause some headaches.
- Wraithbane is a high cost animus, which can tax lower FURY warlocks.
Tricks & Tips
Released in Hordes: Domination (2011)
- Ravens of War - (Article) (Category)
- Themes for any-and-all non-character Legion warbeasts (Edit)
Other Legion models
|Warlocks|| Barnabas - Calaban - Dr. Arkadius - Helga - Jaga-Jaga - Lord Carver - Maelok - Midas - Rask - Sturm & Drang|
Requires a 2+ caster game
|Lesser Warlocks||Rorsh & Brine - Wrong Eye & Snapjaw|
|Warbeasts||The minion battlegroup members you can include in a Legion army depends entirely on which minion is commanding them. There are too many permutations to list here, please refer to one of the model entries above for full details of what it can take.|
|Minion Units, Solos, & Battle Engines|
|Units||Bog Trog Ambushers - Croak Raiders - Bone Grinders - Brigands - Commandos - Razorback Crew - Slaughterhousers - Bokur & Shamblers - Gatorman Posse - Gobber Bellows Crew|
|Solos|| Mist Speaker - Trawler - Croak Hunter - Feralgeist - Witch Doctor - Tinker - Gremlin Swarm - Gobber Chef - Ogrun Bokur - Thrullg - Totem Hunter|
Agata - Eilish Garrity - Gudrun - Maximus - Rorsh & Brine - Wrong Eye & Snapjaw
|Battle Engines||Meat Thresher - Sacral Vault|
| * The "Damage Type: Magical" is not inherited by "secondary" damage from a weapon. That is, stuff like arcs (Electro Leap) or hazards (Scather). (Infernal Ruling)
| See also the Warbeast page for a recap of the core warbeast rules.