Mountain King

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Trollblood Gargantuan Warbeast

To look upon a mountain king is to see the primal essence of the troll: hunger, rage, and the strength of nature. Set loose upon the world, these great trolls shake the ground with their tread and sunder granite with their roars. Mountain kings, who seek to satisfy an appetite incomprehensible to lesser creatures, now walk Caen again after millennia of imprisonment below the earth. Their awakening can mean only desperation—or madness—on the part of the trollkin.

Basic Info[edit]

Mountain King
Mountain_King
SPD 5
STR 15
MAT 6
RAT 5
DEF 9
ARM 19
FURY 5
HP 54
Cost 36

Weapons and Attacks[edit]

  • Deathly Roar - 10" spray, POW 16 ranged attack.
    • Deafen - Models hit with this weapon get a DEF debuff and cant give or receive orders for a round.
  • Big Meaty Fist (Left) - 2" reach, P+S 19 melee attack
  • Big Meaty Fist (Right) - 2" reach, P+S 19 melee attack

Special Abilities[edit]

  • Gargantuan - Gargantuans are giant warbeasts, even bigger and stompier than normal. They all share a stack of standard special rules.
  • Assault - This model may make a ranged attack as part of its charge.
  • Pathfinder - This model treats rough terrain as open terrain while advancing. While charging, slam power attacking, or trample power attacking, this model does not stop its movement when it contacts an obstacle.
  • Bulldoze - When this model is B2B with an enemy model during its Normal Movement, it can push that model up to 2" directly away from it. A model can be pushed by Bulldoze only once per activation. Bulldoze has no effect when this model makes a trample power attack.
  • Kill Shot - Once per activation, after killing an enemy model in melee, this model can make a free ranged attack.
  • Snacking - If this model boxes a living model with an attack it may optionally remove it from play and heal d3 damage points.
  • Whelp Shedding - Any time this model is damaged by an enemy attack, except during its own activation, place a Troll Whelp into play.

Animus[edit]

  • Rage - Range 6", Cost 2 Friendly Faction warbeast gains +3 STR. Rage lasts for 1 turn.

Thoughts on Mountain King[edit]

Mountain King in a nutshell[edit]

The Mountain King is a colossal that provides the centrepiece of any Trollblood army it's in. The spray and the kill shot to wreck stuff, an animus to help it and other beasts wreck stuff, and then pounding the enemies to a pulp. It smashes.

Combos & Synergies[edit]

  • Krielstone - any tough model wants help from one.
  • A skirmish screen - the Mountain King does not like receiving charges.
  • Trollkin Warders - the Mountain King is a big target.

Drawbacks & Downsides[edit]

  • The Mountain King is a big and debuffable target.
  • It really needs all its fury cleared off it

Tricks & Tips[edit]

  • Rage is probably worth casting on it with your warlock.

Comparison to Mk2[edit]

A few improvements.

Other[edit]

Trivia[edit]

Placeholder.

Theme Forces this is a member of[edit]

Other faction models[edit]

TrollbloodLogo.jpg

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Battlegroups
Warlocks Borka1 - Borka2 - Calandra - Gunnbjorn - Grim1 - Grim2 - Grissel1 - Grissel2 - Doomshaper1 - Doomshaper2 - Doomshaper3 - Horgle2 - Jarl - Kolgrima - Madrak1 - Madrak2 - Madrak3 - Ragnor
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L
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Warlock attachments Trollkin Runebearer
Lesser Warlock Horgle1
Light warbeasts Ice Troll - Night Troll - Pyre Troll - Slag Troll - Storm Troll - Swamp Troll - Troll Axer - Troll Basher - Troll Bouncer - Troll Impaler - Winter Troll
Heavy warbeasts Dire Troll Blitzer - Dire Troll Bomber - Dire Troll Brawler - Dire Troll Mauler - Earthborn Dire Troll
Dozer & Smigg - Mulg the Ancient - Rök
Gargantuan Glacier King - Mountain King - Sea King
 
Units, Solos, & Battle Engines
Units Dhunian Knot - Kriel Warriors - Stone Bearer - NK Bears - NK Fire Eaters - NK Raiders - Pummeler Crew - Pyg Burrowers - Pyg Bushwhackers - Pyg Lookouts - Scattergunners - Thumper Crew - Champions - Fennblades - Highwaymen - Long Riders - Runeshapers - Scouts - Sluggers - Warders
Special WA: Trollkin Sorcerer
Sons of Bragg
Solos Fell Caller Hero - Fennblade Kithkar - Northkin Shaman - Stone Scribe Chronicler - Troll Whelps - Trollkin Champion Hero - Trollkin Skinner
Braylen Wanderheart - Horgle1 - Horthol - Janissa Stonetide - Valka Curseborn
Battle Engines Hearthgut Hooch Hauler - War Wagon
 
Theme Forces
Band of Heroes - Power of Dhunia - Storm of the North
Minion Trollblood.jpg

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Minion Battlegroups
Warlocks Bloody Barnabas - Calaban - Helga - Jaga-Jaga - Lord Carver - Maelok - Midas - Rask - Sturm & Drang

Requires a 2+ warlock game

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Other Controllers Lesser Warlocks: Brun & Lug - Dahlia & Skarath - Rorsh & Brine - Wrongeye & Snapjaw


'Jack Marshals: Raluk Moorclaw

Warjacks & Warbeasts The minion battlegroup members you can include in a Trollblood army depends entirely on what type of model is commanding them. There are too many permutations to list here, please refer to one of the model entries above for full details of what minions it can control.
 
Minion Units, Solos, & Battle Engines
Units Bog Trog Ambushers - Croak Raiders - Bone Grinders - Brigands - Commandos - Razorback Crew - Slaughterhousers - Bokur & Swamp Shamblers - Gatorman Posse - Gobber Bellows


Nyss Hunters - Blythe & Bull - Boomhowlers - Lynus & Edrea -

Solos Mist Speaker - Bog Trog Trawler - Croak Hunter - Efaarit Scouts - Feralgeist - Witch Doctor - Gobber Tinker - Gremlin Swarm - Ogrun Bokur - Gobber Chef - Thrullg - Totem Hunter


Agata, Queen of Carnage - Alten Ashley - Brun & Lug - Dahlia & Skarath - Gudrun - Hutchuk - Lanyssa - Maximus - Raluk - Rorsh & Brine - Saxon - Victor Pendrake - Wrong Eye & Snapjaw

Battle Engines Meat Thresher