Marshal General Baldwin Gearhart & Mr. Clogg

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Marshal General Baldwin Gearhart & Mr. Clogg
Crucible Guard Warcaster & Companion Solo

Add Fluff Blurb


CID icon.jpg

Rules subject to change.
This model is unreleased.

This model is part of the current CID cycle (What is CID?) and the information shown below does not represent its final rules.

This is a new model, and the information here is what was given at the start of the CID cycle

Basic Info[edit]

Gearhert[edit]

Gearhart1
Missing Info
Gearhart.jpg
COST N/A
UNIT SIZE N/A
FA N/A
Warcaster 0
BASE Small
SPD 5
STR N/A
MAT 7
RAT 7
M.A. N/A
DEF 15
ARM 16
CMD 9
FOCUS 6
FURY N/A
THRS N/A
HP 17
WJP N/A
WBP +27
UNIT SIZE N/A
COST N/A
N/A
N/A
FA N/A
N/A
Warcaster 1
BASE N/A
SPD N/A
STR N/A
MAT N/A
RAT N/A
DEF N/A
ARM N/A
CMD N/A
FOCUS N/A
FURY N/A
THRS N/A
HP N/A
WJP N/A
WBP N/A
UNIT SIZE N/A
COST N/A
FA N/A
N/A
Understanding
the Statblock

Weapons[edit]

  • Acid Cannon-12" range, 4" AOE, POW 14 gun
    • Damage Type: Corrosion - This weapon does corrosion damage.
    • Continuous Corrosion - A model hit by this attack suffers continuous corrosion, which has a chance of doing a single point of damage each turn.
    • Arcing Fire - When attacking with this weapon, this model can ignore intervening models except those within 1" of the target.
  • Mechanikal Axe - 1" reach, P+S 13 melee weapon

Abilities[edit]

  • Warcaster - All warcasters come with a stack of standard special rules - most notably being awesome.
  • Breather - This model does not suffer gas effects.
  • Veteran Leader [Faction warrior] - While in this model's CMD range, other friendly Faction warrior models gain +1 to attack rolls.
  • Warcaster Unit - All warcasters come with a stack of standard special rules - most notably being awesome. Furthermore, this warcaster comes with some troopers that can be ordered around.
  • Arms Caddy - Once per activation after making his initial attacks during his Combat Action and while 5" of Mr. Clogg, Gearhart can replace his ranged weapon with one of the weapon's on Mr. Clogg's card. This effect lasts until Gearhart is affected by Arms Caddy again.
  • Battle plan - This model can use one of the following plans at any time during its activation. A friendly faction/unit can be affected by only one plan each turn.
    • Bloody well done! - RNG 5. Target friendly Faction warrior model/unit. If the model/unit is in range, it gains an additional die on each model's first non-spray ranged attack roll this turn.
    • Give 'em What For! - RNG 5. Target friendly warrior Faction model. If the model is in range, it gains Reciprocate for one round. (When it is missed by an enemy ranged attack, immediatly after the attack is resolved a model with reciprocate can make one basic ranged attack against the attacking model.)
    • Operations Command - While in this model's command range, friendly Faction models can ignore other friendly Faction models when determining LOS. Friendly Faction models can advance through other friendly faction models in this model's commande range if they have enough movement to move completely past them. Operations Command last for one turn.

Spells[edit]

Target friendly Faction model can charge for free and gains +2" movement and Pathfinder when it charges for one turn.
For one round, friendly Faction models in the caster's CTRL range gain +2 ARM against ranged and magic attacks.
Target model in the caster's battlegroup gains boosted ranged attack damage rolls.
  • Snipe - Cost 2, 6" range, Upkeep
Target model/unit's ranged weapons gain +4 RNG.

Feat : Fox Hunt[edit]

Choose an enemy model/unit in Gearhart's CTRL range. Friendly Faction models gain Prey against that target. When it is destroyed or RFP'd, choose another model/unit in Gearhart's CTRL range to be the prey. (Prey - After deployment but before the first player's turn, choose an enemy model/unit to be this model/unit's prey. This model gains +2 to attack and damage rolls against its prey. When the prey is destroyed or removed from play, choose another model/unit to be the prey.) Fox Hunt lasts for one turn.

Mr Cloggs[edit]

Cloggs
Missing Info
Lord Tyrant Hexeris.jpg
COST N/A
UNIT SIZE N/A
FA N/A
Warcaster 0
BASE Small
SPD 5
STR 5
MAT 4
RAT 4
M.A. N/A
DEF 13
ARM 11
CMD 6
FOCUS N/A
FURY N/A
THRS N/A
HP 5
WJP N/A
WBP N/A
UNIT SIZE N/A
COST N/A
N/A
N/A
FA N/A
N/A
Warcaster 1
BASE N/A
SPD N/A
STR N/A
MAT N/A
RAT N/A
DEF N/A
ARM N/A
CMD N/A
FOCUS N/A
FURY N/A
THRS N/A
HP N/A
WJP N/A
WBP N/A
UNIT SIZE N/A
COST N/A
FA N/A
N/A
Understanding
the Statblock

Spare weapons[edit]

Mr Cloggs carries 4 guns, but can't attack with any of them. (Refer to his abilities for why.)

  1. Acid Cannon - As above
  2. Catalytic Detonator - 8" range, POW 15 gun
  3. Cryo-Evaporator - 10" spray, POW 13 ranged attack
  4. Vitriloic Ingression Catapault - 13" range, POW 10 gun
    • Damage Type: Magical - This weapon can damage incorporeal models.
    • Shadow Bind - Models hit by this attack can't advance (except to spin in place) and suffer a -3 DEF penalty. Shadow Bind can be shaken.

Abilities[edit]

  • Companion [Gearhart] - This model only comes with Gearhart, is part of their battlegroup, and if Gearhart dies this model is RFP'd.
  • Template:Encumbered
  • Hit the Deck! - Dougal cannot be hit by AOEs. If he would be hit by an AOE, he gets knocked down instead. While knocked down, ranged attacks targeting him auto-miss.
  • Johnny on the spot (*action) - RNG 5. Target Gearhart. If Gearhart is in range, he immediately makes one basic melee or ranged attack.

Thoughts on Gearhart[edit]

Recent Release icon.jpg

Recent Release
This model/theme has only recently been released, and the content in the "Thoughts On" section is based more on theory-machine than actual gameplay experience.

Feel free to remove this warning if you, personally, have a good level of gameplay experience with the model, have reviewed this article, and either you A) agree with the content 100% or B) for the parts you disagree with, you don't strongly disagree; and it's more a case of differing opinions between you and previous editors rather than incorrect content / bad advice.

Gearhart in a nutshell[edit]

Gearhart is the leader of the Crucible Guard, the military wing of the Order of the Golden Crucible. He utilizes the most destructive firepower of the Golden Crucible and puts it to work on the battlefield. Mr. Clogg is his caddy who carries around his many weapons. Gearhart should support his army while utilizing his many ranged options.

Maximising his feat & spells[edit]

Placeholder.

Typical Strategy & Army[edit]

Strategy[edit]

Placeholder.

Theme thoughts[edit]

Placeholder.

Army[edit]

Placeholder.

Drawbacks & Downsides[edit]

Placeholder.

Tricks & Tips[edit]

  • Choose which weapon you want to use on Turn 1, then have Cloggs use Reloader for the rest of the game.


Other[edit]

Trivia[edit]

Released in 2018

Theme Forces[edit]

Themes for any-and-all casters (Edit)

Other Crucible models[edit]

CGLogo.jpg

(Edit)

Battlegroups
Warcasters Aurum Legate Lukas di Morray - Aurum Adeptus Syvestro - Marshal General Baldwin Gearhart & Mr. Clogg - Aurum Lucanum Athanor Locke - Captain Eira Mackay
C
R
U
C
I
B
L
E
Warcaster attachments Aurum Legate Alyce Marc - Sylys Wyshnalyrr (Mercenary) - Madelyn Corbeau (Mercenary)
"Junior" Prospero
Warjacks Light Heavy Colossal
Liberator - Retaliator - Vanguard Suppresor - Toro - Vindicator Vulcan
 
Units, Solos, & Battle Engines
Units Infantry - Assault Troopers - Combat Alchemists - Dragon's Breath Rocket - Rocketmen - Shock Troopers -
Ranking Officer : Doctor Adolpheus Morely
Solos Rocketman Ace - Mechanik - Trancer
Prospero - Gorman - Hutchuck
Battle Engines Railless Interceptor
 
Theme Forces
Primae Materia - Magnum Opus
Merc CG.jpg

(Edit)

Mercenary Battlegroups
Warcasters Ashlynn d’Elyse - Captain Bartolo Montador - Captain Damiano - Crosse2 - Durgen Madhammer - Drake MacBain - General Ossrum - Gorten Grundback

Requires a 2+ caster game.

C
R
U
C
I
B
L
E
M
E
R
C
E
N
A
R
I
E
S
'Jack Marshals
"Juniors"
Captain Sam - Colbie Sterling - Rutger Shaw - Thor Steinhammer
Crosse1
Warjacks The mercenary battlegroup members you can include in a CG army depends entirely on what type of model is commanding them. There are too many permutations to list here, please refer to one of the model entries above for full details of what it can take.
 
Mercenary Units, Solos, & Battle Engines
Units Hammerfall High Shield Gun Corps - Horgenhold Artillery Corps - Horgenhold Forge Guard - Ogrun Assault Corps - Press Gangers - Sea Dog Deck Gun - Sea Dog Pirates - Steelhead Halberdiers - Steelhead Heavy Cavalry - Steelhead Riflemen - Tactical Arcanist Corps - Thorn Gun Mages
Boomhowler & Co - Captain Sam - Blythe & Bull - Herne & Jonne - Aiyana & Holt - Lynus & Edrea
Solos Ogrun Bokur
Alten Ashley - Anastasia di Bray - Bloody Bradigan - Bosun Grogspar - Colbie Sterling - Dirty Meg - Doc Killingsworth - Hawk - Crosse1 - Lord Rockbottom - Madelyn Corbeau - Major Harrison Gibbs - Dougal MacNaile - Eilish Garrity - Ragman - Rhupert Carvolo - Rutger Shaw - Sergeant Nicolas Verendyre - Stannis Brocker - Sylys Wyshnalyrr - Taryn - Thor - Viktor Pendrake
Battle Engines Hammerfall Siege Crawler


Rules Clarifications[edit]

Note to self: I need to update this rules section after the CID rules are finalised - juckto.