Marauder

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Khador Heavy Warjack

Khador’s mechaniks build their warjacks to last. The Juggernaut is a hulking mass of plated armor wielding an ice axe that can encase its target in a layer of crippling ice. This sturdy chassis has given rise to other staples like the Destroyer, whose whistling shells arcing overhead portend explosive obliteration. The Marauder was also built on this frame and uses its piston-driven battering rams to deliver pulverizing impacts that can hurl enemy warjacks away with effortless ease. Another is the Decimator, engineered to annihilate well-armored targets with powerful direct fire. This ’jack’s wide-bored cannon smashes its victims to the ground before it closes to tear them apart with its whirling rip saw.

Basic Info[edit]

Marauder
Marauder.jpg
SPD Slow
STR High
MAT High
RAT Low
DEF Low
ARM High
Relative HP High

Weapons and Attacks[edit]

  • Ram Piston x2 - Mid range, above average P+S melee weapon.
    • Combo Smite (★ Attack) - Model hit is slammed. The slam damage roll has 2xPOW added, but collateral damage has no POW added.
    • Siege Weapon - This weapon gains an additional die to its damage rolls against huge-based models.

Special Abilities[edit]

  • Warjack - All warjacks share the same set of special rules. Most notably being big and stompy.
  • Construct - This model is a construct and is not a living model.

Thoughts on Marauder[edit]

Comparison to Mk2[edit]

  • Increased MAT
  • Siege Weapon is more useful.

Marauder in a nutshell[edit]

Marauder is among the least complex warjacks in the faction. Beside the typical Khadorian jack stat-line, it has two, average P+S attacks. What makes it great, is its combo smite, which will send smaller, or equal-based targets flying, and deals massive damage on huge based models.

Combo Smite has some extreme damage potential. An effective P+S 20 it rivals the Macropummeler of the Inverter, with the added effect of slamming the target away. With boosted damage rolls (and with a well-placed wall, or other model to slam upon), it can badly maul heavies, and severely threaten even warcasters. The 2017 FAQ changed the wording of Siege Weapon, so it can severely hurt Gargantuans and Colossals too.

Combos & Synergies[edit]

The Marauder hunts mainly heavies, and with its above-average MAT it often spares the need to boost the attack roll. Usually, the Power-up focus is all that it needs for a good combo-smite. Apart of that, casters, who can speed it up, or give it free charge, will get even more mileage out of it.

  • Casters with Superiority - Irusk1 or Strakhov.
  • Butcher 1 - Full Throttle guarantees hits even against elusive targets, while an additional die on the damage rolls can mean death sentence for nearly anything.
  • "Jack Casters" - Karchev and Harkevich, both offer quite a lot for melee capable, tough jacks, especially SPD buff.
  • Marshalling - it cannot use the drive of the Man-o-War Konvnik, but the other marshal bonuses are pretty nice.

Drawbacks & Downsides[edit]

  • Anything that restricts special attacks, will severely decrease its offensive capability.
  • It lacks Follow-up, so if you slam away the target, you'll probably need other units to finish the job, if the target is not dead.
  • One of the few Khadorian, non-Berserker jacks that lacks open fist. Occasionally you'll wish you had one.

Tricks & Tips[edit]

  • With the 2017 errata, power attacks against your own models are forbidden. However, combo smite is not a combo attack (despite slamming your target away), so you can still quasi-slam your own figures to knock down enemy targets with collateral damage.
  • Combo Smite is not a chain attack, so even if one of your weapon system is crippled, you can still do it.
  • Look for walls, or other enemy models to slam the target for the extra damage die.
  • Do your math - often you'll be better off with your basic attacks against Gargossals, than with combo smite.

Other[edit]

Trivia[edit]

Theme Forces this is a member of[edit]

  • None yet

Other faction models[edit]

Khador - Faction models (Edit)
KhadorLogo.jpg

Warcasters etc.
Warcasters Butcher1 - Butcher2 - Butcher3 - Harkevich - Irusk1 - Irusk2 - Karchev - Malakov2 - Old Witch - Sorscha1 - Sorscha2 - Strakhov - Vlad1 - Vlad2 - Vlad3 - Zerkova1 - Zerkova2 - Kozlov
Warcaster attachments War Dog (Khador) - Madelyn Corbeau (Mercenary) - Reinholdt (Mercenary) - Wyshnalyrr (Mercenary)
Other Controllers Malakov1 (BGC) - Man-o-War Kovnik (Marshal)
Heavy warjacks Berserker - Decimator - Destroyer - Grolar - Juggernaut - Kodiak - Marauder - Mad Dog - Rager - Spriggan - Devastator - Demolisher
Beast-09 - Behemoth - Black Ivan - Drago - Ruin - Torch
Colossal Conquest - Victor
 
Units, Solos, & Battle Engines
Units Assault Kommandos - Battle Mechaniks - Black Dragons - Doom Reaver Swordsmen - Greylord Outriders - Greylord Ternion - Iron Fang Pikemen - Iron Fang Uhlans - Kayazy Assassins - Kayazy Eliminators - Kossite Woodsmen - Bombardiers - Demolition Corps - Shocktroopers - Widowmaker Scouts - Field Gun - Winter Guard Infantry - Mortar Crew - Rifle Corps
Great Bears of the Gallowswood
Ranking Officer CA : Koldun Kapitan Valachev
Solos Iron Fang Kovnik - Koldun Lord - Drakhun - Man-o-War Kovnik - Manhunter - War Dog - Widowmaker Marksman - Artillery Kapitan
Fenris - Malakov1 - Jozef - Markov - Yuri
Battle Engines Gun Carriage
Khador - Mercenary models (Edit)
Merc khador.jpg

Mercenary Warcasters etc.
Warcasters Bartolo - Damiano - MacBain - Durgen - Fiona - Ossrum - Gorten - Magnus1 - Magnus2

Requires a 2+ caster game

Other Controllers Mini-casters Brun Cragback & Lug - Rorsh & Brine
Marshals Colbie Sterling - Dirty Meg - Raluk Moorclaw - Rutger Shaw - Thor Steinhammer
Warjacks & Warbeasts The mercenary battlegroup members you can include in a Khador army depends entirely on which mercenary is commanding them. There are too many permutations to list here, please refer to one of the model entries above for full details of what it can take.
     
Mercenary Units, Solos, & Battle Engines
Units High Shields - Press Gangers - Sea Dog Deck Gun - Sea Dog Pirates - Steelhead Halberdiers - Steelhead Cavalry - Steelhead Riflemen - Tactical Arcanist Corps
Alexia1 - Croe's Cutthroats - Nyss Hunters - Blythe & Bull - Boomhowlers - Herne & Jonne - Aiyana & Holt - Lynus & Edrea
Solos Gobber Tinker - Ogrun Bokur
Alexia2 - Alten Ashley - Bradigan - Grogspar - Brun Cragback & Lug - Colbie Sterling - Dirty Meg - Doc Killingsworth - Eiryss1 - Eiryss2 - Hawk - Gorman - Gudran - Harlan - Hutchuk - Bailoch - Rockbottom - Dougal - Orin - Ragman - Raluk - Rorsh & Brine - Rutger - Saxon - Sergeant Nicolas - Stannis - Thor
Battle Engines Hammerfall Siege Crawler
Warcaster attachments Madelyn Corbeau - Reinholdt - Wyshnalyrr


Rules Clarifications[edit]