Theme - Infernal Machines

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Cryx Theme Force

The true might of the Nightmare Empire lies in its endless tide of undead thralls and the power of its helljacks.

Theme Rules[edit]

Theme Force Restrictions[edit]

An Infernal Machines army can only include Cryx models from the following list:

Allowed models Which includes
Last updated 2017.07
Cryx warcasters Too many to bother listing
Non-character warjacks
Note: Character warjacks can be taken, but only if bonded with their favourite warcaster (Cankerworm with Asphyxious, etc)
Too many to bother listing
The following character warjacks
Iron Lich models/units
Thrall models/units
Warwitch models/units
Wraith solos
Solos with the Battlegroup Controller ability
Various specific models
Up to one Mercenary solo and one Mercenary unit Too many to bother listing

Theme Force Bonuses[edit]

  • You may include one Mercenary solo and one Mercenary unit that will work for Cryx.
    • These models can be included even if they have the Partisan [Cryx] rule.
    • Mercenary units in this army can include attachments.
  • For every full 20 points of Thrall models/units in your army, you can add for free either
    1. One Necrosurgeon unit, or
    2. One command attachment, or
    3. One non-character solo.
    • Free models/units do not count toward the total point value of Thrall models/units when calculating this bonus.
  • Warjacks in the army gain Hyper-Aggressive. (Hyper-Aggressive - When this model suffers damage from an enemy attack, except when advancing, after the attack it can make a full advance directly towards the attacker.)
  • One Mechanithrall unit in the army gains Ambush. (Ambush - This unit may choose not to deploy normally, and instead be deployed completely within 3" of an edge of the board (excluding the back of your opponent's deployment zone) on any turn after the first. )

Recent Changes[edit]

  • 2017.06 Errata
The Wraith Engine was added to the theme force.

Thoughts on this Theme Force[edit]

Theme - Infernal Machines in a nutshell[edit]

This theme specialises in the Thralls of Cryx, which are the "cheap swarm" undead, and also warjacks.

Alternatively it's the Cryx theme force for warjacks, giving them hyperaggressive for free at the cost of only allowing Cankerworm, Barathrum, Erebus, Kharybdis, or Nightmare if you are using that warjack's named caster. The trick to an Infernal Machines list built this way is that if you're building jack-heavy you build your list normally then see how close you are to this theme force.

Competitiveness[edit]

At present Infernal Machines is considered the second best way of spamming infantry in Cryx after The Ghost Fleet. Lots of infantry, lots of recursion - but Infernal Machines lacks Gang when compared to Ghost Fleet. It also gets fewer free points than Ghost Fleet.

Drawbacks & Downsides[edit]

It does nothing to increase FA. So the only reason you can swarm better than out of theme is that you get your Necrosurgeons for free.

Casters[edit]

Popular casters include:

  • Any jack caster
  • Captain Aiakos goes well with McThralls, fixing their MAT - and also likes the jacks he gets - and finally gives this list an assassination threat.
  • Lich Lord Terminus makes the entire swarm tough. He's lacking Orin to protect him from spells however.
  • Warwitch Deneghra goes well with everything.

Unpopular casters include:

List building tips[edit]

Go for either your jack line or your McThrall swarm. Not both.

Other[edit]

Rules Clarifications[edit]

Rules Clarification : Theme Forces    (Edit)
Mercenaries and Partisans

  • When you take a Partisan Mercenary, it counts as your Faction. However this doesn't increase the number of total mercenaries allowed. (Infernal Ruling)
    • Exception: If the Partisan Mercenary is explicitedly listed as one of the models you can take in the theme (such as Cephalyx in Cryx's Black Industries theme), then you can take the full FA plus your "up to one Merc" allotment. (Infernal Ruling)
  • Sometimes a specific Mercenary/Minion model/unit will gain a theme benefit of "If this model is included, it counts as a Faction model" (such as Greygore in Kriel Company). In this case, the model/unit might or might not count against your "up to one merc" limit:
    • If that Merc is in the list of models explicitly allowed (such as Savio in Storm Division), they won't count against your "up to one Merc" allowance.
    • If that Merc isn't in the list, (such as the Devil's Shadows in Slaughter Fleet Raiders), they will count against your "up to one Merc" allowance.
  • Partisans will count towards any relevant free points. For instance, Nyss will count twoards the "20 points of Retribution units" in the Defenders of Ios theme. (Infernal Ruling)
  • Partisans can be eligible to be taken as free choices. For instance, Erysis1 can be taken as a free solo in the Legion of Dawn theme. (Infernal Ruling)


Mercenaries and Ranking Officers

  • If you can include a Merc unit, and its attachments, then you can attach a Ranking Officer. This is true regardless of what the "Allowed models" are. (Infernal Ruling)
    • If you do, that Merc unit will count towards your "X points of [Faction] models/units" benefit (if your theme is worded that way). (Infernal Ruling)


Mercenary Warjacks, Warbeasts, & Companions

  • As per the errata to the core rules, if your "up to one Merc" ...
    • ... can take warbeasts/warjacks, then you can add warbeast(s)/warjack(s) (without exceeding your "up to one" allowance)
    • ... comes with a Companion model, then you'll get that Companion (without exceeding your "up to one" allowance)


Bonus - One [X] gains [Y]

  • If you need to choose which models get your theme bonus, then you do this choice after deployment. (Infernal Ruling)
  • An example is how Winter Guard Kommand gives Advance Move to one-warjack-of-your-choice-per-WG-unit.
    • In comparison, Destruction Initiative gives all Servitors the Shield Guard ability so you don't need to "make" a choice.
  • You should still write on your army list how many of these bonuses you get to hand out, though, so your opponent can clearly see. (Infernal Ruling)
    • ie at the bottom of your list, you'd write "3 warjacks gain Advance Move" but you don't need to state which three are going to get the bonus.


Theme Forces, free models, and Specialists in Steamroller

  • When you make substitutions to your list, you need to double-check that you haven't removed something that allows you to take free models.
  • If you have, then you either need to remove those free models, or pay full points cost for them.


Unit Attachments & free points



Theme - Black Industries

  • Carapace only applies to Cryx heavy warjacks, and not to Merc warjacks. (Infernal Ruling)

Theme - Llaelese Resistance

  • It is 2 Cruicible or 2 Cygnar or 2 Menoth.
    You can't take more than 2, and you can't mix and match from multiple Factions. (Infernal Ruling)

Theme - The Bones of Orboros

  • Una1 cannot be taken in this theme (yet) due to the conflict between the theme's "Only Construct warbeasts allowed" and Una1's "Must take warbeasts with flight". There are no construct warbeasts with flight (yet). But if/when there is, then Una1 can be taken in this theme. (Infernal Ruling)

Rules Clarification : Hyper-Aggressive      (Edit)

  • Because you must move directly towards your attacker, you cannot change facing after completing your Hyper-Aggressive move.
  • HA can be triggered more than once per turn.

Rules Clarification : Ambush      (Edit)

  • Whether a model/unit is going to use Ambush or not needs to be declared before either player begins deploying models.
  • Ambush occurs last in Step 5 of the Control Phase. You cannot use Apparition on a model that Ambushes. (Infernal Ruling)

Models in this Theme Force[edit]

Refer to Category: Infernal Machines

Other Themes[edit]

Theme Forces (Edit)
Cygnar Gravediggers - Heavy Metal - Sons of the Tempest - Storm Division (Edit)
Protectorate of Menoth The Creator's Might - Exemplar Interdiction - The Faithful Masses - Guardians of the Temple (Edit)
Khador Armored Korps - Jaws of the Wolf - Legion of Steel - Winter Guard Kommand - Wolves of Winter (Edit)
Cryx Black Industries - Dark Host - The Ghost Fleet - Infernal Machines - Scourge of the Broken Coast - Slaughter Fleet Raiders (Edit)
Retribution of Scyrah Defenders of Ios - Forges of War - Legions of Dawn - Shadows of the Retribution (Edit)
Mercenaries Hammer Strike - The Irregulars - The Kingmaker's Army - Operating Theater - The Talion Charter - Llaelese Resistance (Edit)
Convergence of Cyriss Destruction Initiative - Clockwork Legions (Edit)
 
Trollbloods Band of Heroes - Kriel Company - Power of Dhunia - Storm of the North (Edit)
Circle Orboros Call of the Wild - Secret Masters - The Bones of Orboros - The Devourer's Host - The Wild Hunt (Edit)
Skorne Winds of Death - Disciples of Agony - Imperial Warhost - Masters of War - The Exalted (Edit)
Legion of Everblight Children of the Dragon - Oracles of Annihilation - Primal Terrors - Ravens of War (Edit)
Minions The Blindwater Congregation - The Thornfall Alliance - Will Work for Food (Edit)
Grymkin Dark Menagerie - Bump in the Night (Edit)