Retribution Shyeel Arcanist Unit
|House Shyeel Arcanists
| Unit Size
|2.3 points each
|See also How to Read the statblock
- Multi-Tool - 0.5" reach, P+S 9 melee weapon
- Force Barrier - This model gains +2 DEF vs ranged attacks and is immune to blast damage.
- Repair [d3+1] (★ Action) - This model can remove d3+1 damage points from a friendly Faction construct model in B2B.
- Magic Ability [ 5 ] - This model can use its Combat Action to cast spells. Offensive spells are a (★ Attack) and friendly spells are a (★ Action).
- Empower (★ Action) - Target friendly Faction warjack in CMD range. It gains 1 focus and, if it was disrupted, it is no longer disrupted.
- Force Strike (★ Attack) - 8" range, POW 12 magic attack. On a critical hit, the target is knocked down.
Thoughts on House Shyeel Arcanists
This model/theme has only recently been released, and the content in the "Thoughts On" section is based more on theory-machine than actual gameplay experience.
Feel free to remove this warning if you, personally, have a good level of gameplay experience with the model, have reviewed this article, and either you A) agree with the content 100% or B) for the parts you disagree with, you don't strongly disagree; and it's more a case of differing opinions between you and previous editors rather than incorrect content / bad advice.
House Shyeel Arcanists in a nutshell
A small unit of mechanics who primarily give focus to your jacks. Though 1 more point than 3 Arcanist solos they are far more resistant to being killed at range, and are immune to blasts - something that is commonly used to dispatch elusive, but squishy support models. You can also still take the Arcanist solos making them a great bonus if you are running jack heavy.
Combos & Synergies
- Adeptis Rahn - On Feat turn you can get some good use out of their offensive spell.
- Any caster who wants to run their jacks well but still cast spells to.
- Arcanist Mechanik - a fair work union; he provides Concentrated Power, while the unit handles out Empower.
Drawbacks & Downsides
- 1 more point than 3 Arcanist solos, but you are paying that for their resilience.
- As they are a unit, they can't spread around as much as 3 Arcanist solos, and you can't get them for free in themes either.
- Even with blast immunity, they can still be easily killed by auto-hitting things - most notably collateral damage and electro leaps.
Tricks & Tips
- Remember, they're not solos; you'll need them to be in formation to be useful.
- Though primarily there to give your jacks focus, don't be afraid to use their offensive spell.
- 2 giving focus and 1 fixing will run a full jack for you caster quite well.
- Scale your repair needs. Considering the worst scenario, 1 can repair 2 crippled systems on your jack. The AFGis also a fine target for repairing, considering that it is especially well defended against ranged attacks.
- Originally released 2017.04
Other Retribution models
Rules Clarification : Force Barrier - None yet. (Edit)
Rules Clarification : Repair (Edit)
- When repairing warjacks, you can choose which damage boxes to heal - they don't all have to be the same column.
Rules Clarification : Magic Ability (Edit)
- Almost every magic ability cannot be used on the same turn you charge. Because a charge must (almost always) be followed by a melee attack.
- Using a Magic Ability counts as a spell, for effects such as Spell Ward, Witch Hunter, etc.
- Unlike with warcasters/warlocks, using a Magic Ability is not an "any time" ability. This means:
- You must complete your movement before you use a MA.
- You cannot make ranged or melee attacks on the same turn you use a MA.
- You cannot use a MA on the same turn you charge.
- (Unless, of course, the rules for the specific MA you're using say you can.)
Rules Clarification : Empower (Edit)
- A warjack can benefit from Empower multiple times.
- A warjack cannot go over its normal focus limit (which is 3 for most jacks) as a result of Empower. Refer to the Cortex rules.
Rules Clarification : Force Strike (Edit)
- Knockdown (Edit) - Remember, knockdown only prevents what it says it does. Refer to the Knockdown page for a recap of what a model can/can't do.