Hoarluk Doomshaper, Shaman of the Gnarls

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Trollblood Trollkin Warlock

Fluff blurb (Copy from PP)

Basic Info[edit]

Hoarluk Doomshaper, Shaman of the Gnarls
Base Size Medium
Warbeast Points Average
SPD Average
MAT Average
DEF Average
ARM Average
Fury High

Weapons and Attacks[edit]

Special Abilities[edit]

  • Warlock - All warlocks come with a stack of standard special rules - most notably being awesome.
  • Tough - When this model is disabled, roll a d6. On a 5 or 6, remove 1 damage point from this model; it is no longer disabled and becomes knocked down. While knocked down this model loses Tough.
  • Goad - When a battlegroup warbeast kills an enemy with a melee attack it can be forced to move a short distance.
  • Great Power - This model can upkeep one spell each turn for free.
  • Scroll of the Will of Balasar - 1/game choose the frenzie target for any beast (friendly or not) that frienzies in his control area.


  • Dissolution - High cost - Enemy upkeep spells in CTRL expire and the model that cast them suffers a small variable amount of damage.
  • Fortune - Short range, low cost - Target friendly faction model/unit can reroll attack rolls once.
  • Guardian Beast - Cost 3, Upkeep
Once per turn, if an enemy finishes their movement within 6" of the caster, one of the caster's warbeasts can move towards that enemy and then attack it with a fully boosted melee or ranged attack.
  • Rampager - High cost, high range - Gain control of target enemy warbeast, move it and make a basic attack with it. Can be cast once per turn.
  • Stranglehold - Average range, low POW spell. If the target is damaged then during their next activation they must forfeit either movement or action.

Feat: Dhunia's Wrath[edit]

While within Doomshaper 1's control range, enemy models take a moderate, variable amount of damage every time they spend a focus or fury and warbeasts suffer the same damage each time they're forced. If this damage kills a model, the effects of its spell or attack do not take place.

Analysis of Hoarluk Doomshaper, Shaman of the Gnarls[edit]

Hoarluk Doomshaper, Shaman of the Gnarls in a nutshell[edit]

Doomshaper1 has one major purpose - and that is to backstop the metagame. If upkeep spells start overrunning the metagame then Dissolution becomes an absolutely awesome spell that can shut down numerous casters. If on the other hand they don't then Fortune is a decent spell, while the rest of his spell list wants him to be further forward than someone with his defensive stats would actually like. But Calandra1 does more to change luck than fortune does - and he does little to support most things.

Common army selection[edit]

Drawbacks and Downsides[edit]

  • "Old Man" stats - that's a terrible DEF/ARM combination meaning assassination is on the table.

Tricks and Tactics[edit]

Look for opportunities to goad your models forward.

Changes from Mk2[edit]



Theme forces this model is a member of[edit]

Other Trollbloods Models[edit]

Trollbloods - Faction models (Edit)

Warlocks etc.
Warlocks Borka1 - Borka2 - Calandra - Gunnbjorn - Grim1 - Grim2 - Grissel1 - Grissel2 - Doomshaper1 - Doomshaper2 - Doomshaper3 - Horgle2 - Jarl - Madrak1 - Madrak2 - Madrak3 - Ragnor
Warlock attachments Trollkin Runebearer
Lesser Warlock Horgle Ironstrike
Light warbeasts Night Troll - Pyre Troll - Slag Troll - Storm Troll - Swamp Troll - Troll Axer - Troll Bouncer - Troll Impaler - Winter Troll
Heavy warbeasts Dire Troll Blitzer - Dire Troll Bomber - Dire Troll Mauler - Earthborn Dire Troll

Dozer & Smigg - Mulg the Ancient - Rök

Gargantuan Glacier King - Mountain King - Sea King
Units, Solos, & Battle Engines
Units Dhunian Knot - Kriel Warriors - Stone Bearer - Fire Eaters - Pummeler Crew - Pyg Burrowers - Pyg Bushwhackers - Scattergunners - Thumper Crew - Champions - Fennblades - Highwaymen - Long Riders - Runeshapers - Scouts - Sluggers - Warders

Special WA: Trollkin Sorcerer
Sons of Bragg

Solos Fell Caller Hero - Fennblade Kithkar - Northkin Shaman - Stone Scribe Chronicler - Troll Whelps - Trollkin Champion Hero - Trollkin Skinner

Braylen Wanderheart - Horgle Ironstrike - Horthol - Janissa Stonetide

Battle Engines War Wagon
Trollblood - Minion models (Edit)
Minion Trollblood.jpg
Warlocks etc.
Warlocks Bloody Barnabas - Calaban - Helga - Jaga-Jaga - Lord Carver - Maelok - Midas - Rask - Sturm & Drang

Requires a 2+ warlock game

Other Controllers Lesser Warlocks: Brun & Lug - Dahlia & Skarath - Rorsh & Brine - Wrongeye & Snapjaw

'Jack Marshals: Raluk Moorclaw

Warjacks & Warbeasts The minion battlegroup members you can include in a Trollblood army depends entirely on what type of model is commanding them. There are too many permutations to list here, please refer to one of the model entries above for full details of what minions it can control.
Units, Solos, & Battle Engines
Units Bog Trog Ambushers - Croak Raiders - Bone Grinders - Brigands - Commandos - Razorback Crew - Slaughterhousers - Bokur & Swamp Shamblers - Gatorman Posse - Gobber Bellows

Nyss Hunters - Blythe & Bull - Boomhowlers - Lynus & Edrea -

Solos Mist Speaker - Bog Trog Trawler - Croak Hunter - Efaarit Scouts - Feralgeist - Witch Doctor - Gobber Tinker - Gremlin Swarm - Ogrun Bokur - Gobber Chef - Thrullg - Totem Hunter

Alten Ashley - Brun & Lug - Dahlia & Skarath - Gudrun - Hutchuk - Lanyssa - Maximus - Raluk - Rorsh & Brine - Saxon - Victor Pendrake - Wrong Eye & Snapjaw

Battle Engines Meat Thresher
Trollbloods - Theme Forces (Edit)
Band of Heroes - Power of Dhunia