|This server will go offline in September 2018. Please migrate to our new server, Warmachine University|
|For more info on why we're moving to a new server, check out the Brief History section on the new main page, and/or listen to episode 45 of the LOS podcast|
| If you have made an edit within the last month or so, please check the new server and see if it was copied by the autobot. |
You may need to copy-paste your work to the new server manually. Sorry.
The Driller is a massive monster of iron, steel, and hydraulics designed to withstand falling stone or mineshaft collapses while mining. It can shrug off terrible attacks while bringing home its own relentless assault. Its hydraulic claw can hold a target still long enough to bring a great rock drill to bear, boring holes through the toughest of armor and leaving behind nothing but scrap.
|See also How to Read the statblock|
- Grappler - 1" reach, P+S 16 melee weapon.
- Drill - 1" reach, P+S 18 melee weapon.
- Sustained Attack - During this model's activation, when it makes an attack with this weapon against the last model hit by the weapon this activation, the attack automatically hits.
- Rhulic Warjack - This warjack must be controlled by either a Rhulic warcaster or Rhulic Jack Marshal.
- Warjack - All warjacks share the same set of special rules. Most notably being big and stompy.
- Construct - This model is a construct and is not a living model.
- Sturdy - This model cannot be pushed.
Thoughts on Ghordson Driller
Ghordson Driller in a nutshell
The Driller is a super cheap heavy that gets the job done if you can get it there. It's cheap because it's painfully slow, but it can take a punch or two and it hits hard. Besides, Mercs love cheap stuff. The sustained attack on its drill saves Focus for buying attacks rather than boosting, which is tremendous against Legion and Circle. Its slow speed means it usually won't get the alpha strike so should be used as a second wave piece unless you plan to give it up to start a piece trade. You may have to. They are best run in multiples as one will not normally be enough to do anything.
Combos & Synergies
Durgen Madhammer - Redline ups the Driller's threat range to 10", and gives you a POW 20 drill!
Gorten Grundback - He makes it STR 16, P+S 22 and so should probably bring one if he has,no Earthbreaker.
General Ossrum - Feat and Energizer gives it a nasty 13" range. Definitely a surprise for the unwary. He can also use it to bulldoze.
Drawbacks and Downsides
- As the dwarves that build it, the Driller is sturdy but slow. Without a SPD buff it will have to take the brunt of a charge before retaliating.
- You can't miss it. Literally. Its DEF is so low, that you are officially allowed to laugh at your opponents model if they manage to miss this walking barn door. On the flip side, being immobilized is barely a disadvantage...
Tricks and Tips
They gain Reposition 3" in Hammer Strike, which can be used to put them in inconvenient spots after they get done attacking, and also allows them to trample and Reposition 10" in a turn instead of running 8". With the extra 2" of deployment from the theme bonus, this is solid for a slow 'jack.
Released in Warmachine: Superiority (2006)
Who can control this warjack
To include this mercenary warjack in your army, it must be controlled by one of the following Rhulic warcasters or marshals. Thus, to include this jack you first need to find a controller that works for your army.
|Rhulic 'Jack Controllers (Edit)|
|Warcasters||Durgen Madhammer - General Ossrum - Gorten Grundback|
Cannot take Colossals
Within mercenaries, this warjack can be used in:
Outside of mercenaries, you can include this warjack in any theme that allows at least one of the controllers listed above. At the time of writing (2017.10) the only such model is Thor Steinhammer.
Other Mercenary models