Ghordson Basher

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Mercenary Rhulic Warjack

Basic Info[edit]

Ghordson Basher

Mercenary Rhulic Heavy Warjack

SPD 5
STR 12
MAT 6
DEF 10
ARM 19
HP 28
COST 9

Weapons and Attacks[edit]

Battering Ram - 1" range, P+S 15 melee weapon

  • Hard Head - This model can add this weapon's POW to its head-butt and slam power attack damgae rolls.

Special Abilities[edit]

  • Mercenary - will work for Cygnar and Khador.
  • Rhulic
  • Warjack - All warjacks share the same set of special rules. Most notably being big and stompy.
  • Construct - This model is a construct and is not a living model.
  • Sturdy - This model cannot be pushed.
  • Flak Field - Once per turn, at any time in its activation, this model can blast all nearby models. Anyone B2B takes average POW blast damage and models further away take low POW blast damage.
  • Grand Slam - This model can make slam power attacks without spending focus or being forced. Models slammed by this model are moved an additional 2".
  • Follow Up - When this model slams an enemy model, immediately after the slam is resolved this model can advace directly toward the slammed model, up to the distance the slammed model was moved.

Thoughts on Ghordson Basher[edit]

Ghordson Basher in a nutshell[edit]

The Ghordson Basher is a cheap slambot- smashing through the enemy and knocking them over while having a lot of armour for its cost. Although not technically a melee light by Rhulic standards it can possibly be seen as one.

Combos & Synergies[edit]

  • General Ossrum - Energizer and Bulldoze.
  • Gorten Grundback can give you walls to slam things into.
  • If you're going to marshal a jack (for example if you have Thor Steinhammer to tune up a Ghordson Earthbreaker) then the Basher is an excellent choice as it is as cheap as many lights and slams for free, allowing you to use the Crush drive for extra damage and a follow up attack after the Grand Slam.

Drawbacks and Downsides[edit]

  • It doesn't brawl like a heavy
  • Easy to hit.

Tricks and Tactics[edit]

  • Look for lining it up and catching multiple people with the Grand Slam

Changes from Mk2[edit]

  • Significantly Cheaper
  • Gained Sturdy

Other[edit]

Rules Clarifications[edit]

Rules Clarification : Rhulic      (Edit)

  • Placeholder

Rules Clarification : Warjack      (Edit)

  • Please refer to the Warjack page for a recap of the warjack rules, and the very few associated Infernal Rulings.

Rules Clarification : Construct - None yet. (Edit)
Rules Clarification : Sturdy - None yet. (Edit)

Rules Clarification : Hard Head      (Edit)

  • You can add the POW even if the weapon system is crippled.

Rules Clarification : Grand Slam - None yet. (Edit)


Rules Clarification : Follow Up      (Edit)

  • If you slam your target through smaller-based models, then you can only advance as far as those models - you can't walk through them.
  • Follow Up does not trigger if you slam friendly models.
  • Refer also to the clarifications about Slamming.

Trivia[edit]

Theme Forces this is a member of[edit]

Hammer Strike

Mercenary - Faction models (Edit)
Mercenary 'Jack Controllers (Edit)
Warcasters Ashlynn - Caine3 - Captain Bart - Captain Damiano - Captain Shae - Macbain - Constance - Fiona - Magnus1 - Magnus2
BGC Gastone Crosse
Marshals Colbie Sterling - Dirty Meg - Raluk Moorclaw - Rutger Shaw - Sam & the Devil Dogs
Mercenary Warjacks (Edit)
Light Buccaneer - Renegade (Magnus only) - Talon - Vanguard
Heavy Freebooter - Mangler - Mariner - Mule - Nomad - Rover
Gallant - Rocinante
Colossal Galleon
Rhulic 'Jack Controllers (Edit)
Warcasters Durgen Madhammer - General Ossrum - Gorten Grundback
Marshals Thor Steinhammer
Rhulic Warjacks (Edit)
Light Blaster- Gunner
Heavy Avalancher - Basher - Driller - Rockram
Colossal Earthbreaker
Cephalyx Warcasters (Edit)
Warcasters Cognifex Cyphon - Exulon Thexus
Cephalyx Monstrosities (Edit)
Heavy Subduer - Warden - Wrecker

MercenariesLogo.jpg


Units, Solos, & Battle Engines
Warcaster attachments Madelyn Corbeau - Reinholdt - Wyshnalyrr
Lesser Warlocks Rorsh & Brine (Farrow) - Wrong Eye & Snapjaw (Gatorman)


Only lesser warlocks that can take extra large battlegroups are listed here

Units Cephalyx Mind Bender - Cephalyx Mind Slaver - Cephalyx Overlords - High Shields - Artillery Corps - Forge Guard - Idrian Skirmishers - Kayazy Assassins - Kayazy Eliminators - Ogrun Assault Corps - Precursor Knights - Press Gangers - Sea Dog Pirates - Deck Gun - Steelhead Halberdiers - Steelhead Heavy Cavalry - Steelhead Riflemen - Tactical Arcanist Corps - Thorn Gun Mages


Special CA: Cephalyx Dominator

Character Units Alexia1 - Sam & The Devil Dogs - Croe's Cutthroats - Nyss Hunters - Blythe & Bull - Boomhowlers - Herne & Jonne - Aiyana & Holt - Lynus & Edrea - Commodore Cannon - Devil's Shadow Mutineers
Solos Cephalyx Agitator - Gobber Tinker - Ogrun Bokur - Swamp Gobber River Raider
Character Solos Alexia2 - Alten Ashley - Anastasia Di Bray - Bloody Bradigan - Bosun Grogspar - Brun & Lug - Colbie - Dahlia & Skarath - Dirty Meg - Doc Killingsworth - Eiryss1 - Eiryss2 - Hawk - Gastone1 - Gorman - Gudrun - Harlan Versh - Hutchuk - Kell Bailoch - Lanyssa - Rockbottom - Major Harrison Gibbs - Dougal - Orin - Ragman - Raluk - Rhupert - Rorsh & Brine - Rutger - Savio - Saxon - Sergeant Nick - Stannis - Taryn - Thor - Viktor - Wrong Eye & Snapjaw
Battle Engines Hammerfall Siege Crawler
Mercenary - Theme Forces (Edit)
Hammer Strike - The Kingmaker's Army - Operating Theater