Discordia

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Retribution Shyeel Character Heavy Warjack

Discordia, the favored myrmidon of Adeptis Rahn, is arguably the pinnacle of Iosan warjack technology. Capable of projecting a wall of force energy around friendly forces or focusing that energy into a concentrated wave to shatter all opposition in its path, Discordia is a singular symbol of House Shyeel’s—if not the Retribution’s—might.

Basic Info[edit]

Discordia
Retribution Discordia.jpg
SPD 6
STR 10
MAT 7
RAT 6
DEF 12
ARM 18
Force Field 10
HP 22
Cost 18

Weapons and Attacks[edit]

  • Blade Fist x2 - Melee weapon, RNG 1, POW 6, P+S 16
    • Open Fist - This warjack/warbeast may make Throw Power Attacks.
    • Chain Attack: Smite - If both initials with this weapon hit the same target, then you get to make a free slam vs it. POW is included in slam damage, but not collateral damage.

Special Abilities[edit]

  • Warjack - All warjacks share the same set of special rules. Most notably being big and stompy.
  • Construct - This model is a construct and is not a living model.
  • Field Dependent - If this model's Generator is crippled, it loses Imprint and cannot make attacks with its Sonic Pulse Cannon
  • Bond: (Rahn) - If this model begins the game in Rahn's battlegroup, it is bonded to them. This model is not considered to be bonded while under your opponent's control. While this model is bonded to Rahn and in their control range, the benefit of ignoring any and all crippled systems
  • Imprint: [Kinetic Field] - This model can spend 1 focus to gain Kinetic Field. (Kinetic Field - This model and nearby friendly faction models gain +2 ARM vs ranged attacks and are immune to blast damage.)

Thoughts on Discordia[edit]

Comparison to Mk2[edit]

  • Slightly less expensive compared to it's Mk2 version
  • Gained bond
  • Sonic Pulse Cannon gained Brain Damage
  • Gained Chain Attack: Smite

Discordia in a nutshell[edit]

Discordia is Rahn's character warjack, and much improved over its Mk2 incarnation. Discordia brings a very strong spray at range and melee that can bring down heavy warjacks. Chain Attack: Smite can make for an interesting combo, with an aim-able slam attack. The Imprint helps deliver a portion of the army and if taken with Rahn it's very difficult to cripple if not taken out completely.

Combos & Synergies[edit]

Placeholder.

Drawbacks & Downsides[edit]

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Tricks & Tips[edit]

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Other[edit]

Trivia[edit]

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Theme Forces this is a member of[edit]

  • None yet

Other Retribution models[edit]

Retribution of Scyrah - Faction models (Edit)
RetLogo.jpg

Warcasters etc.
Warcasters Rahn1 - Vyros1 - Vyros2 - Elara2 - Garryth1 - Issyria1 - Kaelyssa1 - Ossyan1 - Ravyn1 - Thyron1 - Helynna1
Warcaster attachments Sylys Wyshnalyrr (Retribution) - Madelyn Corbeau (Mercenary)
Other Controllers Elara1 (BGC) - Sentinel Scyir - Artificer
Light warjacks Aspis - Chimera - Gorgon - Griffon
Moros
Heavy warjacks Banshee - Daemon - Hydra - Manticore - Phoenix - Sphinx
Discordia - Hypnos - Imperatus
Colossal Hyperion - Helios
 
Units, Solos, & Battle Engines
Units Destors - Invictors - Sentinels - Heavy Rifle Team - Swordsmen - Battle Mages - Electromancers - Halberdiers - Riflemen - Infiltrators - Strike Force Stormfall Archers
Nyss Hunters
Special: Eiryss3 (CA) - Soulless Escort (WA)
Solos Arcanist Mechanik - Destor Thane - Sentinel Scyir - Ghost Sniper - Artificer - Magister - Houseguard Thane - Lys Healer - Assassin - Soulless Voidtracer
Eirrys1 - Eiryss2 - Elara1 - Issyen - Narn - Nayl
Battle Engines Arcantrik Force Generator


Retibution of Scyrah - Mercenary/Minion models (Edit)
RetMercLogo.jpg
Units Lady Aiyana & Master Holt
Solos Dahlia Hallyr & Skarath - Lanyssa Ryssyl, Nyss Sorceress - Madelyn Corbeau, Ordic Courtesan
Retribution of Scyrah - Theme Forces (Edit)
Forges of War

Rules Clarifications[edit]

Rules Clarification : Warjack      (Edit)

  • Please refer to the Warjack page for a recap of the warjack rules, and the very few associated Infernal Rulings.

Rules Clarification : Construct - None yet. (Edit)

Rules Clarification : Magical Damage      (Edit)

  • The "Damage Type: Magical" is not inherited by "secondary" damage from a weapon such as arcs (Electro Leap) or hazards (Scather). (Infernal Ruling)
  • All spells have "Damage Type: Magical" (refer latest errata).
  • If a weapon/spell includes Magic Damage and another kind of elemental damage it can still damage Incorporeal models. They're not affected by the rule "if an attack does multiple types of damage and a model is immune to at least one it is immune to the entire attack.
    The phrase "immune to non-magical damage" should be intrepreted as "immune to damage that doesn't include Damage Type: Magical" (not as "has immunity to Corrosion and Electricity and Cold and etc.")

Rules Clarification : Open Fist      (Edit)

  • Refer to the Rules Clarifications on Throw.
  • When you make a Throw Power Attack, no other abilities of the Fist weapon (such as Chain Strike) are applied unless they specifically mention Throws.

Rules Clarification : Bond      (Edit)

  • Bonds are ineffective while the model is under your opponent's control.

Rules Clarification : Imprint - None yet. (Edit)

Rules Clarification : Kinetic Field      (Edit)

  • Placeholder

Rules Clarification : Brain Damage      (Edit)

  • Placeholder

Rules Clarification : Chain Attack      (Edit)

  • Buying extra attacks with fury or focus cannot trigger a Chain Attack - only initial attacks can trigger it.
  • Changing the order of your initial attacks (if you have a third, non-Chain Attack weapon) will not prevent a Chain Attack. Also, interrupting your initials to resolve the Chain Attack will not prevent you taking the 3rd initial afterwards.
    • For example, the Cryx Nightmare can go {Claw - Tusks - Claw} and still trigger Chain Attack with the Claws even though they were out of order.

Rules Clarification : Smite      (Edit)

  • This rule changed in Mk3 to no longer say it "adds the weapon's POW". It still does add the POW, however, because the whole section on calculating Slam damage was reworded in the main rulebook.
  • Smite is not a Power Attack Slam, it is just an attack which causes a model to be slammed. As such, you can smite friendly models.