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- Junker - 10" range, POW 12 gun.
- Great Wrench - 0.5" reach, P+S 9 melee weapon.
- Mercenary - Will work as a Cygnar mercenary, Khador mercenary, or Protectorate of Menoth mercenary.
- 'Jack Marshal - All 'jack marshals share the same set of special rules, which basically amount to: This model is not a warcaster but may control a warjack.
- Tough - When this model is disabled, roll a d6. On a 5 or 6, remove 1 damage point from this model; it is no longer disabled and becomes knocked down. While knocked down this model loses Tough.
- Drive: Off-Road - Warjacks under Dirty Meg's control which start a move in her CMD range gain Pathfinder for that move. Also, if it ends its activation in Meg's CMD range the warjack gains Reposition [3"]. (Reposition [3"] - At the end of an activation in which it did not run or fail a charge, this model can advance up to 3", then its activation ends.)
- Iron Sentinel - While B2B with a friendly Faction warjack, this model gains +2 DEF and ARM and cannot become knocked down.
- Repair [d6] (★ Action) - This model can remove d6 damage points from a friendly Faction construct model in B2B.
Thoughts on Dirty Meg
Dirty Meg in a nutshell
Dirty Meg is a cheap jack marshal with repair who happens to also be a Privateer. She can also shoot at warjacks to make them stationary. Her drive is both reposition and, importantly, Pathfinder. Because jack marshalling without power booster is fairly weak, she is usually a repair bot who takes the odd disruption shot.
Jack Marshal thoughts
Most players prefer to take her without a warjack.
If you're going to jack marshal something, there are a few options:
- Talon - the cheap and tough melee light warjack you throw at the enemy and make them choke.
- Buccaneer - the cheapest warjack in mercenaries, its knockdown net can be pretty effective. A knockdown-and-stationary combination can keep a heavy fairly well occupied.
- Freebooter - the light warjack on steroids likes to be marshalled for the flat to hit buff.
And of course you can't go wrong with a Nomad
Non-jack combos & synergies
Drawbacks & Downsides
- You're buying her for the jack marshal ability, not her own merits.
- If you want to repair non-merc warjacks you're probably better off with Colbie Sterling, Captain of the BRI instead. (Or possibly Moorclaw - but he lacks good drives at present)
Tricks & Tips
- Junker before her jack charges.
Released in Forces of Warmachine: Pirates of the Broken Coast (2007)
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||Protectorate of Menoth (Edit)|
Other Mercenary models