Theme - Defenders of Ios

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Retribution Theme Force

When Ios itself is threatened, the Homeguard Coalition leverages the assets of all the halltyr to form an army made up of the diverse forces of housguard warriors and the combined might of countless Iosan houses.

Theme Rules[edit]

CID icon.jpg

This model's rules are currently under development
This model is part of the current CID cycle (What is CID?) and the information shown below does not necessarily represent its final ruleset.

This is a existing model, and the information here is the rules it had before the CID cycle. If you wish to document the CID changes before they're finalised, please do so under the Recent Changes heading.

Theme Force Restrictions[edit]

A Defenders of Ios army can only include Retribution models from the following list:

Allowed models Which includes
Last updated 2017.04
Retribution warcasters Too many to bother listing
Non-character warjacks
Note: Character warjacks can be taken, but only if bonded with their favourite warcaster (Cankerworm with Asphyxious, etc)
Too many to bother listing
Houseguard models/units
House Ellowuyr Swordsman units
Stormfall Archer units
Arcanist solos
Fane Knight solos
Ghost solos
Lys Healers
Sylys Wyshnalyrr, The Seeker
Battle Engines

Theme Force Bonuses[edit]

  • For every full 20 points of Houseguard models/units in your army, you can add one Houseguard weapon crew, command attachment, or solo to the army free of cost.
    • Free models/units do not count toward the total point value of Houseguard models/units when calculating this bonus.
  • Solos and Stormfall Archers gain Reposition [3"]. (Reposition [3"] - At the end of an activation in which it did not run or fail a charge, this model can advance up to 3", then its activation ends.)
  • Houseguard Halberdier gain Advance Move. (Advance Move - Before the start of the game but after both players have deployed, a model with Advance Move can make a full advance.)

Recent Changes[edit]

2017.05 CID

Placeholder.

Thoughts on this Theme Force[edit]

Theme - Defenders of Ios in a nutshell[edit]

These is a theme all about infantry. Mobile shooting infantry to be precise. It allows Stromfall Archers to hit & run and Halberdiers to engage faster.

Competitiveness[edit]

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Drawbacks & Downsides[edit]

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Casters[edit]

Popular casters include:

  • Placeholder.

Unpopular casters include:

  • Placeholder.

List building tips[edit]

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Other[edit]

Rules Clarifications[edit]

Rules Clarification : Theme Forces    (Edit)

  • Bonus - Upkeeps already in play
    • Theme Forces that let warcasters/warlocks start the game with upkeeps already in play don't grant this benefit to Battlegroup Controllers (Journeymen and Lesser Warlock solos); because they are not warcasters/warlocks respectively.
  • Bonus - One [X] gains [Y]
    • If you need to choose which models get your theme bonus, then you do this choice after deployment. (Infernal Ruling)
    • An example is how Winter Guard Kommand gives Advance Move to one-warjack-of-your-choice-per-WG-unit.
      • In comparison, Destruction Initiative gives all Servitors the Shield Guard ability so you don't need to "make" a choice.
    • You should still write on your army list how many of these bonuses you get to hand out, though, so your opponent can clearly see. (Infernal Ruling)
      • ie at the bottom of your list, you'd write "3 warjacks gain Advance Move" but you don't need to state which three are going to get the bonus.
  • Theme Forces, free models, and Specialists in Steamroller
    • Placeholder.
  • Specific Themes
    • Refer to each theme to see if there is anything totally specific to that theme.

Rules Clarification : Reposition      (Edit)

  • Models out of formation cannot move via Reposition. Refer to the "Out of Formation" rules in the core rulebook.
  • You cannot trigger abilities that occur "at the end of activation" (such as Sprint) after resolving Reposition, because your activation has ended. Click here for a detailed explanation
  • You cannot trigger abilities that occur "at any time" (such as Go To Ground) during a Reposition. Because you can't trigger it while moving, and after moving your activation has ended.
    • This holds true even if it's a unit with multiple Reposition moves. (Infernal Ruling)

Rules Clarification : Advance Move - None yet. (Edit)

Models in this Theme Force[edit]

Refer to Category: Defenders of Ios

Other Themes[edit]

Theme Forces (Edit)
Cryx The Ghost Fleet - Infernal Machines (Edit)
Cygnar Storm Division - Heavy Metal - Sons of the Tempest (Edit)
Khador Winter Guard Kommand - Legion of Steel - Jaws of the Wolf (Edit)
Protectorate of Menoth The Creator's Might - Guardians of the Temple - Exemplar Interdiction (Edit)
Retribution of Scyrah Forges of War - Defenders of Ios - Shadows of the Retribution (Edit)
Mercenaries Hammer Strike - The Kingmaker's Army - Operating Theater (Edit)
Convergence of Cyriss Destruction Initiative (Edit)
 
Circle Orboros The Bones of Orboros - The Devourer's Host - The Wild Hunt (Edit)
Legion of Everblight Ravens of War - Children of the Dragon - Oracles of Annihilation (Edit)
Skorne Winds of Death (Edit)
Trollbloods Band of Heroes - Power of Dhunia (Edit)
Minions The Blindwater Congregation - The Thornfall Alliance (Edit)
Grymkin Dark Menagerie - Bump in the Night (Edit)