Category:Critical Armor Piercing

From Battle College
Jump to: navigation, search
Armor Piercing - When calculating damage from this weapon, halve the base ARM stat of models hit. Edit description
Critical Armor Piercing - On a critical hit, halve the ARM stat of models hit when dealing this weapons damage. Edit description
Armor Piercing (★ Attack) - Halve the ARM stat of models hit when dealing this weapons damage. Edit description


Rules Clarification : Armor Piercing      (Edit)

  • The correct maths is:
    1. First halve the target's base ARM (what's printed on their card).
    2. Then round up.
    3. Then apply any +/- ARM modifiers (Shield, Spiny Growth, Dark Shroud, etc).
  • There are examples of how to do maths on the Armor Piercing page.

Pages in category "Critical Armor Piercing"

This category contains only the following page.