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The boneswarm is an undulating mass of osseous debris given horrid life and animation by lingering necromantic energies in places where many have died. Gatorman bokors have learned to control these horrors, directing them to envelop foes in a mass of biting, toothy skulls. The bones of its slain victims are incorporated into the boneswarm itself, allowing it to heal damage and grow stronger and more resilient.
|FURY / THR||3 / 9|
|See also How to Read the statblock|
- Bone Strike - 1" reach, P+S 12 melee attack
- Warbeast - All warbeasts share a huge stack of special rules. The short version is they're big, furious, and beat stuff up pretty good.
- Amphibious - This model treats shallow water as open terrain while advancing. While completely in shallow water, this model gains concealment and does not block line of sight.
- Pathfinder - This model treats rough terrain as open terrain while advancing. While charging, slam power attacking, or trample power attacking, this model does not stop its movement when it contacts an obstacle.
- Undead - This model is an undead model and not a living model.
- Bone Picker - When this model destroys a living or undead enemy model with a melee attack, this model gains the destroyed model's corpse token and the destroyed model is removed from play. This model can have up to three corpse tokens at any time.
- Death Feast - During its activation, this model can spend corpse tokens to remove d3 damage for each token spent.
- Death-Powered - This model gains +1 STR and ARM for each corpse token it has.
- Steady - This model can't be knocked down.
- Swarm - Cost 2
- The caster gains concealment. Living enemy models suffer -2 to attack rolls while within 2" of the caster. Lasts for one round.
2017.12 Blindwater Dynamic Update
- Gained Steady & Pathfinder
Analysis of Boneswarm
Please feel free to update the article and remove this warning.
Boneswarm in a nutshell
The Boneswarm is a cheap light melee warbeast. At first glance, the Boneswarm seems promising as an infantry clearer with a host of rules that give it strength and persistence via corpse tokens. However, with only one attack and so-so fury, it falls short. In practice the Boneswarm plays better as a professional annoyance, hiding behind infantry and hindering opponents with it's Swarm animus and occasionally poking infantry for a quick corpse token- annoying enough to be a problem, but not enough of a threat to be worth the trouble. The real question is whether 7 points for a professional annoyance is really worth it or not.
With the addition of the Boil Master and Cauldron, you may get more mileage out of it and upgrade it from walking debuff to a light that can go around harassing other lights and medium-based infantry.
Combos & Synergies
- Boil Master & Spirit Cauldron hands out corpse tokens. Suddenly this light beast will pack a bigger punch.
- Gatorman Witch Doctor - it's already undead, so Death Ride is useful.
- Park it in a blob of Gatorman Bokor & Bog Trog Swamp Shamblers to create a truly obnoxious tarpit.
- Maelok the Dreadbound can bump the Boneswarm all the way up to armor 20 on his feat if it's sitting on max corpse tokens.
- Barnabas, Lord of Blood can stack Execration of Blackest Night on top of the Boneswarm's Swarm animus to make it effectively debuff enemy attack rolls by -4 , promoting the warbeast from being simply annoying to legitimately a problem. Plus Barney's Boneshakers are essentially pocket sized Boneswarms. It's like poetry, it rhymes.
Drawbacks & Downsides
- They need Corpse Tokens to be anything other than walking casualties. And they don't have good threat ranges even with Pathfinder.
- Only one basic attack. Even sitting on max corpse tokens, your damage output isn't going to be enough to really consider this a combat warbeast.
Tricks & Tips
- Use Gatorman Posse to screen it so that it can get up the field. The Posse is more durable than the bone swarm. With the Boneswarm hiding behind the gatormen/screening unit, it can use it's animus to make the Posse harder to hit in melee.
- Put Rage on the Boneswarm and it can hit much harder, combine this with it's corpse tokens and it can suddenly start denting heavies.
- Cheap Warbeast for Midas to revive with his feat and able to heal itself with corpse tokens.
- The Boneswarm originally appeared as a model to accompany the Iron Kingdoms Roleplaying Game, which used the D&D 3.0 ruleset.
- It was released into the Hordes game in Hordes: Domination (2011)
Other Minion models
| See also the Warbeast page for a recap of the core warbeast rules.