Boneswarm

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Minion Gatorman Light Warbeast

The boneswarm is an undulating mass of osseous debris given horrid life and animation by lingering necromantic energies in places where many have died. Gatorman bokors have learned to control these horrors, directing them to envelop foes in a mass of biting, toothy skulls. The bones of its slain victims are incorporated into the boneswarm itself, allowing it to heal damage and grow stronger and more resilient.


CID icon.jpg

This model's rules are currently under development
This model is part of the current CID cycle (What is CID?) and the information shown below does not necessarily represent its final ruleset.

This is a existing model, and the information here is the rules it had before the CID cycle. If you wish to document the CID changes before they're finalised, please do so under the Recent Changes heading.

Basic Info[edit]

Boneswarm
Boneswarm
SPD 5
MAT 6
DEF 13
ARM 15
FURY/THR 3/9
Cost 7
HP 20
See also How to Read the statblock

Weapons[edit]

  • Bone Strike - 1" reach, P+S 12 melee attack

Abilities[edit]

  • Warbeast - All warbeasts share a huge stack of special rules. The short version is they're big, furious, and beat stuff up pretty good.
  • Amphibious - This model treats shallow water as open terrain while advancing. While completely in shallow water, this model gains concealment and does not block line of sight.
  • Pathfinder - This model treats rough terrain as open terrain while advancing. While charging, slam power attacking, or trample power attacking, this model does not stop its movement when it contacts an obstacle.
  • Undead - This model is an undead model and not a living model.
  • Bone Picker - If this model destroys a living or undead enemy model in melee, it RFPs them and takes their corpse. It can carry three corpse tokens.
  • Death Feast - During its activation, this model can spend corpse tokens to remove d3 damage for each token spent.
  • Death Powered - Gain a STR and ARM buff for each corpse.
  • Steady - This model can't be knocked down.

Animus[edit]

Swarm - Average cost Animus. Gain concealment, and living enemies get a to hit penalty while near the caster.

Recent Changes[edit]

2017.09 Blindwater CID

Gained Steady


Analysis of Boneswarm[edit]

Boneswarm in a nutshell[edit]

The Boneswarm is a cheap light melee warbeast. Doesn't do much, doesn't cost much.

Combos & Synergies[edit]

  • The upcoming Boil Master & Spirit Cauldron will allow the boneswarm to get tokens without fighting. Suddenly this light beast will pack a bigger punch.

Drawbacks & Downsides[edit]

  • They need Corpse Tokens to be other than walking casualties. And they don't have good threat ranges

Tricks & Tips[edit]

  • Use Gatorman Posse to screen it so that it can get up the field. The Posse is more durable than the bone swarm. With the Boneswarm hiding behind the gatormen/screening unit, it can use it's animus to make the Posse harder to hit in melee.
  • Put Rage on the Boneswarm and it can hit much harder, combine this with it's corpse tokens and it can suddenly start denting heavies.
  • Cheap Warbeast for Midas to revive with his feat and able to heal itself with corpse tokens.


Other[edit]

Trivia[edit]

  • The Boneswarm originally appeared as a model to accompany the Iron Kingdoms Roleplaying Game, which used the D&D 3.0 ruleset.
  • It was released into the Hordes game in Hordes: Domination (2011)

Theme Forces[edit]

Other Minion models[edit]

MinionsLogo.jpg

(Edit)

Farrow Warlocks (Edit)
Warlocks Arkadius1 - Carver1 - Helga1 - Midas1 - Sturm & Drang1
Lesser Warlocks Rorsh
Farrow Warbeasts (Edit)
Lessers Razor Boars
Lights Battle Boar - Gun Boar - Splatter Boar
Dr Arkadius only: Gorax Rager
Heavies Road Hog - War Hog
Gatorman Warlocks (Edit)
Warlocks Barnabas1 - Barnabas2 - Calaban1 - Jaga-Jaga1 - Maelok1 - Rask1
Lesser Warlocks Wrong Eye
Gatorman Warbeasts (Edit)
Lights Boneswarm - Bull Snapper
Heavies Blackhide Wrastler - Blind Walker - Ironback Spitter - Swamp Horror
Gargantuans Dracodile
  M  
I
N
I
O
N
S
 
Units, Solos, & Battle Engines
Warlock attachments Targ Gatorman Soul Slave
Units Farrow Farrow Bone Grinders - Farrow Brigands - Farrow Commandos - Farrow Razorback Crew - Farrow Slaughterhousers - Farrow Valkyries
Gatorman Bog Trog Ambushers - Croak Raiders - Gatorman Bokor & Shamblers - Gatorman Posse - Gobber Bellows
Unaligned
Nyss Hunters - Blythe & Bull - Boomhowlers - Lynus & Edrea
Solos Farrow Maximus - Rorsh & Brine - Targ
Gatorman Boil Master & Spirit Cauldron - Bog Trog Mist Speaker - Bog Trog Trawler - Croak Hunter - Gatorman Husk - Gatorman Soul Slave - Gatorman Witch Doctor
Kwaak Slickspine & Gub - Longchops - Wrong Eye & Snapjaw
Unaligned Efaarit Scout - Feralgeist -Gobber Tinker - Gremlin Swarm - Ogrun Bokur - Gobber Chef - Gobber Raiders - Thrullg - Totem Hunter
Alten Ashley - Brun Cragback & Lug - Dahlia Hallyr & Skarath - Eilish Garrity - Gudrun the Wanderer - Hutchuck - Lanyssa Ryssyl, Nyss Sorceress - Orin - Raluk - Saxon Orrik - Viktor Pendrake
Battle Engines Meat Thresher (Farrow) - Sacral Vault (Gatorman)
 
Minion - Theme Forces (Edit)
The Blindwater Congregation - The Thornfall Alliance - Will Work for Food

Rules Clarifications[edit]

Placeholder. I will fill this in after CID is finished juckto (talk) 02:00, 28 September 2017 (EDT)