Black Ivan

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Khador Character Heavy Warjack

Black Ivan is the prized companion of Kommander Harkevich, a warcaster renowned for his ingenuity on the battlefield. Armed with a bombard and an industrial wrecking claw, Black Ivan is an unparalleled instrument of war that excels at both long-range bombardment and the brutal press of melee.

Basic Info[edit]

Black Ivan
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SPD Low
STR High
MAT High
RAT Low
DEF Low
ARM High
Relative HP High

Weapons and Attacks[edit]

  • Bombard - Long range, medium AoE, high POW ranged weapon.
    • Arcing Fire - This weapon can shoot over models, with some limitations.
  • Bear Claw - Mid range, average P+S melee weapon.

Special Abilities[edit]

  • Warjack - All warjacks share the same set of special rules. Most notably being big and stompy.
  • Construct - This model is a construct and is not a living model.
  • Bond: (Harkevich) - While in Harkevich's battlegroup, this model gains boosted ranged attack rolls
  • Bulldoze - When this model is B2B with an enemy model during its Normal Movement, it can push that model up to 2" directly away from it. A model can be pushed by Bulldoze only once per activation. Bulldoze has no effect when this model makes a trample power attack.
  • Evasive - This model can move a small distance when it is hit by an enemy ranged attack.
  • Point-Blank - This model can make melee attacks with its ranged weapon, although you don't add your STR.


Thoughts on Black Ivan[edit]

Comparison to Mk2[edit]

Black Ivan lost Dodge and a small amount of DEF, giving him a more typical Khador heavy statline (in Mk2 he had the highest base DEF of any Khador 'jack). He also gained Evasive, with the net result of being easier to hit but still nearly as mobile as before. He also now also has Point-Blank, allowing him additional options in melee. He went up slightly in relative point cost.

Black Ivan in a nutshell[edit]

Black Ivan is a boosted version of the Destroyer. It has improved RAT and with Harkevich all his shots get boosted attack rolls, which is nice, but where Black Ivan is much improved over the Destroyer is in melee. Between an open fist, bulldozing, and being able to make point-blank shots, Black Ivan does not have the same difficulties the Destroyer has when it comes to choosing between melee or ranged combat. Black Ivan can have it all.

The Destroyer has one definite edge over Ivan, and that is when fighting a Gargantuan. On a critical hit, the whole branch of a Gargantuan gets filled. Against other targets, Amputation gives an average of 2,5 extra damage against beasts and jacks, while Brutal Damage delivers an average of 3,5 extra damage against anything.

Combos & Synergies[edit]

  • Harkevich - obviously. If you want a Destroyer, there's no reason not to take Ivan. The difference between hardly hitting a Carnivean, and landing an accurate blow on Vlad is huge. It also gets its boost for Broadsides' out-of-activation shooting.

Drawbacks & Downsides[edit]

  • Black Ivan largely doesn't fill in any hole in a Khador army that another jack couldn't fill out better.
  • Only marginally better at range than a Destroyer (unless paired with Harkevich)
  • At close range, Black Ivan falls behind warjacks like the Demolisher.

Tricks & Tips[edit]

Other[edit]

Trivia[edit]

Theme Forces this is a member of[edit]

  • None yet

Other faction models[edit]

Khador - Faction models (Edit)
KhadorLogo.jpg

Warcasters etc.
Warcasters Butcher1 - Butcher2 - Butcher3 - Harkevich - Irusk1 - Irusk2 - Karchev - Malakov2 - Old Witch - Sorscha1 - Sorscha2 - Strakhov - Vlad1 - Vlad2 - Vlad3 - Zerkova1 - Zerkova2 - Kozlov
Warcaster attachments War Dog (Khador) - Madelyn Corbeau (Mercenary) - Reinholdt (Mercenary) - Wyshnalyrr (Mercenary)
Other Controllers Malakov1 (BGC) - Man-o-War Kovnik (Marshal)
Heavy warjacks Berserker - Decimator - Destroyer - Grolar - Juggernaut - Kodiak - Marauder - Mad Dog - Rager - Spriggan - Devastator - Demolisher
Beast-09 - Behemoth - Black Ivan - Drago - Ruin - Torch
Colossal Conquest - Victor
 
Units, Solos, & Battle Engines
Units Assault Kommandos - Battle Mechaniks - Black Dragons - Doom Reaver Swordsmen - Greylord Outriders - Greylord Ternion - Iron Fang Pikemen - Iron Fang Uhlans - Kayazy Assassins - Kayazy Eliminators - Kossite Woodsmen - Bombardiers - Demolition Corps - Shocktroopers - Widowmaker Scouts - Field Gun - Winter Guard Infantry - Mortar Crew - Rifle Corps
Great Bears of the Gallowswood
Ranking Officer CA : Koldun Kapitan Valachev
Solos Iron Fang Kovnik - Koldun Lord - Drakhun - Man-o-War Kovnik - Manhunter - War Dog - Widowmaker Marksman - Artillery Kapitan
Fenris - Malakov1 - Jozef - Markov - Yuri
Battle Engines Gun Carriage
Khador - Mercenary models (Edit)
Merc khador.jpg

Mercenary Warcasters etc.
Warcasters Bartolo - Damiano - MacBain - Durgen - Fiona - Ossrum - Gorten - Magnus1 - Magnus2

Requires a 2+ caster game

Other Controllers Mini-casters Brun Cragback & Lug - Rorsh & Brine
Marshals Colbie Sterling - Dirty Meg - Raluk Moorclaw - Rutger Shaw - Thor Steinhammer
Warjacks & Warbeasts The mercenary battlegroup members you can include in a Khador army depends entirely on which mercenary is commanding them. There are too many permutations to list here, please refer to one of the model entries above for full details of what it can take.
     
Mercenary Units, Solos, & Battle Engines
Units High Shields - Press Gangers - Sea Dog Deck Gun - Sea Dog Pirates - Steelhead Halberdiers - Steelhead Cavalry - Steelhead Riflemen - Tactical Arcanist Corps
Alexia1 - Croe's Cutthroats - Nyss Hunters - Blythe & Bull - Boomhowlers - Herne & Jonne - Aiyana & Holt - Lynus & Edrea
Solos Gobber Tinker - Ogrun Bokur
Alexia2 - Alten Ashley - Bradigan - Grogspar - Brun Cragback & Lug - Colbie Sterling - Dirty Meg - Doc Killingsworth - Eiryss1 - Eiryss2 - Hawk - Gorman - Gudran - Harlan - Hutchuk - Bailoch - Rockbottom - Dougal - Orin - Ragman - Raluk - Rorsh & Brine - Rutger - Saxon - Sergeant Nicolas - Stannis - Thor
Battle Engines Hammerfall Siege Crawler
Warcaster attachments Madelyn Corbeau - Reinholdt - Wyshnalyrr


Rules Clarifications[edit]